The Suiton Jutsu list has undergone several changes, please be sure to update your jutsu in your bio, and to replace jutsu that have been removed with jutsu of equivalent rank.
The Katon and Elementless jutsu lists have undergone several changes, and we ask that everyone update the jutsu lists on their bios to the new versions.
Decimal numbers indicate power above value then those of that value from passive abilites that some get from clan/bloodline traits and the such.
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Level
2.3
2.6
2.7
0
2.6
0
0
0
10.2
Value
Meaning
0
Little to no talent
1
Amateur Talent
2
Average Talent
3
Novice Talent
4
Veteran Talent
5
Expert Talent
7
Master Talent
10.05
Grand Master
■Bonuses
- Learning Former Academy Student: +6 to learning Jutsu Strength Modifer: +10 to learning STR rolls Wisdom Modifer: +10 to learning WIS rolls Specialist: Ninjutsu: +5 to learning Ninjutsu, +3 to teach ninjutsu - Damage Strength Modifer: +2 Taijutsu/Kenjutsu Damage Wisdom Modifer: +1d4 Ninjutsu Burst Damage Specialist: Ninjutsu: +1d4 Ninjutsu Damage Body of the Shark: +1d4 Kenjutsu Damage - Stat Rolls Body of the Shark: +1 Str Rolls Specialist: Ninjtusu +1 to Ninjutsu Rolls - Skills Body of the Shark: +10 concentration - DR Thick Skin: +1 Dr vs HpDMG Specialist: Ninjtusu 1 DR pierce with Ninjutsu - Chakra Cost Specialist: Ninjtusu -1 CP to Ninjtusu Elder Shark Scroll -3 CP to Summon cost - Other Specialist: Ninjtusu If DR is pierced using Ninjutsu then Yashanny heals 1 HP Elder Shark Scroll +1d4 a round for before summon maintence
■Negatives Frostbite Damage -1 ATK/DEF, -10 hp/cp... (Admin) Sasori given untill 03/16/2015 2142 Hawaii time
Last edited by (Host) Kisame on Tue Mar 10, 2015 2:49 am; edited 14 times in total
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Subject: Re: Yashanny Hoshigaki Sat Feb 14, 2015 3:46 pm
IV): Clan
■History and Information
Originally starting in Mist Village, Hoshigaki Clan started out as a mutation Jutsu. A signature sign in Mist Village were the sets of teeth, made to look more feral and sharkish, something passed down among many Ninja within the Hidden Village of Mist. A forbidden jutsu was performed on a couple of ninja, making them more shark like.
It soon became a mass of chaos, as many ninja within Mist village began to praise the group of ninja who were like this, thus the forbidden jutsu was casted upon their children and instead of being used again, the jutsu was forgotten. Instead, it seemed to go on forever as a gene, instead of an actual jutsu. Because of the Hoshigaki effect within Mist, it soon became a Clan as it spread like a Kekkai Genkai. The sword became their signature weapon which anyone could immediately realize who they were fighting.
■Body of the Shark
The Hoshigaki Clan's most notable features are their Blue Skin and Gills, which allows them to breathe under water. Coming in contact with water for the Hoshigaki will heal them in fact, refreshing their body. Dryness is casually their weakness. They're rather immense in strength, like a shark. Although they can see perfectly, they can smell blood even if it's a drop, so their sense of battle is an incredible fallback for an as tracker shinobi.
Universal:Concentration Replaces Spot and Listen. If an enemy is less then 3/4 HP, their Concentration Bonus is doubled. Genin: +1 STR Rolls, +1d4 Kenjutsu / Taijutsu DMG, +10 Concentration Rolls Chunin: +2 STR Rolls, +1d6 Kenjutsu / Taijutsu DMG, +15 Concentration Rolls Jounin: +3 STR Rolls, +1d8 Kenjutsu / Taijutsu DMG, +20 Concentration Rolls
■Thick Skin
The Hoshigaki Clan are known throughout the Shinobi world as the heavy hitters, and also those that can take a hit. Thus, resulting in the rumours of them having extremley thick skin like actual sharks. Although these rumours are slightly true, the reason their skin is so tough is do to the fact that they train on a daily basis and are able to take a lot more hits.
Universal:1/2 of the Hoshigaki's Total Passive DR is Un-Pierceable Genin: +1 HP DR, +10 HP Chunin: +2 HP DR, +15 HP Jounin: +3 HP DR, +20 HP
■Jutsu
The users of this Clans abilities all are unique in the way that they hold different preferences, some prefer devastating strength, other prefer tracking and hunting by the shadows, it all depends on the type of shark that their bodies are bonded with on the DNA levels. (All Hoshigaki Gain 2 Custom Jutsu of E/D/C/B-Rank Jutsu, and 1 Custom A/S Rank Jutsu for Free. They Start out Automatically Knowing their E-C Rank Jutsu, and must learn the Rest.)
■Chakra Monsters
(50 Tokens - Enhanced Clan) A few of the clan hold incredibly advanced chakra networks that is suspected to have formed because of their advanced amount of pure hybrid bodies. The natural connection to the world around them causing their physical and chakra based skills to skyrocket in ability, this granting their advanced networks insane amounts to the point some of the users become known as the 'Tailess Bijuun'.
Universal: +2 CP Regen Genin: +10 Total CP Chunin: +20 Total CP Jounin: +30 Total CP
Last edited by (Host) Kisame on Sat Feb 14, 2015 7:02 pm; edited 2 times in total
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Subject: Re: Yashanny Hoshigaki Sat Feb 14, 2015 3:48 pm
V.) Abilities
[S]Standard [C]Custom [M]Made
■Academy Jutsu [8]
Spoiler:
-Rank E [S]Substitution Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 3 RP Description: A simple technique all Shinobi need to learn. It is simple replacing their body with a nearby object in place of an incoming attack PVP Effect: Wisdom based Dodge Teaching/Learning: Gate System - E Rank Taught By: Kujira Hoshigaki (12/07/14)
[S]Water Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with a thin layer of chakra, which acts as a solid surface to allow them to walk on water PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank Taught By: Kujira Hoshigaki (12/15/14)
[S]Kai Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple two handed seal and then you focus your chakra to try and break off a genjutsu. This can also be used to harmlessly break a genjutsu's effect off another target. PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from genjutsu and other "stuns". WIS is rolled vs the attacker's initial Roll. Teaching/Learning: Gate System - E Rank Taught By: Wu Nerai, Wu Erou <-DM Voodoo (01/01/2015)
[S]Henge Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 +1 per round it remains active RP Description: This jutsu is a simple one, that changes the users body into one of which they choose PVP Effect: +5 Hide (Disguise) Special Note: Must learn before becoming Genin (Rolled with WIS) Special Note: Doesnt Stack with any Hide bonuses that are not specifically noted for disguising. Teaching/Learning: Gate System - E Rank Taught By: Shun Kiyoshi Kontororu(12/28/14)
[S]Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple technique, which can be several different ways. It's taught to all Academy students on how to break out of anything that is keeping them tied up PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from ninja wire and other such bindings. WIS is rolled vs the attacker's initial Roll. In the event of Set trap skill being used in combat the user must roll the appropriate skill other wise Break DC is decided by active DM. Teaching/Learning: Gate System - E Rank Taught By: Kujira Hoshigaki (12/25/14)
[S]Cloak of Invisibility Technique Jutsu Type: Genjutsu Rank: E Chakra Cost: 1 (+1 per round maintained) RP Description: A basic technique all Academy Students learn. Taking a simple piece of fabric, they can channel; a small amount of chakra into the fabric and change the fibers to the same as their surroundings PVP Effect: +5 Hide Roll Teaching/Learning: Gate System - E Rank Taught By: Shun Kiyoshi Kontororu(12/29/14)
[S]Clone Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 4 + 2 per round maintained RP Description: The ability to create a basic clone of themselves. Unlike other types of clones, these clones are not solid clones, so they cannot do any damage or attack the Enemy PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. Teaching/Learning: Gate System - E Rank Taught By: Kujira Hoshigaki (11/28/14)
[S]Wall/Tree Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with at thin layer of chakra, which acts as a stick substance to allow them to walk up solid surfaces PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank Taught By: Kujira Hoshigaki (12/17/14)
■Clan Jutsu[11]
Spoiler:
-Rank E [C]Hydrate Jutsu type: Suiton Hijutsu Rank: E Cp cost: 2 + 1 Per Round Rp Description: The Hoshigaki Clan member uses there unique biology enhanced with chakra to submerge themselves in water or to absorb chakra through there skin to gain access to use certain jutsu while hydrated. PVP effects: Depending on the amount of water arount, the Hoshigaki gains a bonus to Water / Clan Jutsu. Partial Hydration (Small Source: Bucket, Cups of Water, Fountain etc) Full Hydration (Large Source: River, Stream, Lake etc) Special note: Can be used as a Free action in Prefight initiative if Large body of water is present. Taught By: Kujira Hoshigaki (12/06/14) Owner: Kujira Hoshigaki (greedyshadow)
[M]Dense Water Rush Jutsu type: Ninjutsu Rank: E Cp cost: 1 Rp Description: The Hoshigaki being able to control the water. This Basic ninjutsu that uses a nearby water source pulling the water over and through the user to block an attack and thus coating the user with water PVP effects: Block (WIS) - Allows Hydration as a free action aswell Special note: N/a Taught By: Self Taught <- DM Killer Bee (1/24/2015) [Approved two jutsu for 01/24/2015] Owner: Yashanny Hoshigaki (Renderd001)
[M]Shark Puddles Jutsu type: Clan Jutsu Rank: E Cp cost: 1 Rp Description: The first step into becoming a shark sage. With a very simple handsign puddles around the battlefield, when looking into these puddles they would look very deep but one steping on them they would only be very very thin sheets of water, Not even the Hoshigaki can pull passive effects from these puddles. PVP effects: No Pvp Effect, only used for RP, can be used as a free action at anytime to expand puddles Special note: These puddles are for shark summons to swim around under and use to attack the target Taught By: Self Taught <- DM Killer Bee (1/24/2015) [Approved two jutsu for 01/24/2015] Owner: Yashanny Hoshigaki (Renderd001)
[C]Water Skin Jutsu type: Suiton Hijutsu Rank: E Cp cost: 2 Rp Description: if the Clan member is Submerged he can use the water hes absorbed or the water hes surrounded in to create a shield of water around his body protecting him from attacks and elements PVP effects: Free Action) Defence Only - User gains 1 DR (Partial Hydragion) or 2 DR (Full Hydration) Note: If user is successful on their defensive roll, and doesn't take damage. CP Cost is refunded. Taught By: Kujira Hoshigaki (12/23/14) Owner: Kujira Hoshigaki (greedyshadow)
[C]Displacement Jutsu type: Suiton Hijutsu Rank: E CP Cost: 1 RP Description: The Hoshigaki are able to control water, better the most water uses. This basic dodge is one that Kujira created, and is simpy to use. Using a nearby water source, he pulls the water to him and simply drags himself into the water source, dodging most attacks with ease. PVP effects: Dodge (WIS) - Allows Hydration as a free action aswell Taught By: Kujira Hoshigaki (01/06/14) [DM Nightwolf aproved 2x jutsu for 01/06/15] Owner: Kujira Hoshigaki (greedyshadow)
-Rank D [C]Watery Grip Jutsu type: Suiton Hijutsu Rank: D Cp cost: 3 Rp Description: The Hoshigaki can use this jutsu which creates an arm of water around the users arm (or can even replace the users arm) and proceeds to launch it at a target, if landing does water damage and keeps grip on target spotting him from moving. PVP effects: 1d4 Damage + 1 Round Physical Stun (Bonus damage depending on Hydration) Special note: Partial + 1 DMG - Full +2 DMG Taught By: Kujira Hoshigaki (01/06/14) [DM Nightwolf aproved 2x jutsu for 01/06/15] Owner: Kujira Hoshigaki (greedyshadow)
[M]Dripping Water Collision Waves Jutsu type: Ninjutsu Rank: D Cp cost: 3 Rp Description: The user expels a large amount of water from their gullet the water will then expand into a decent volume on the ground PVP effects: No Damage, but allows you to use Water Jutsu with no water around for 1d4+1 rounds. Special note: Doesn't Require a Water source and gives partial hydrate bonus. Taught By: Self Taught (Auto Jutsu) Owner: Yashanny Hoshigaki (Renderd001)
[M]Puddle Hide Jutsu type: Clan Jutsu Rank: D Cp cost: 3 Rp Description: Using a handsign the Hoshigaki enters one of the puddles to be able to hide in and traverse around easily PVP effects: No Damage, +10 to Hide / Move Silently Roll Special note: Shark Puddles must be active, if puddles are under a water source and hydrate is up - Partial +15 Hide and Move Silently Roll - Full +20 Hide and Move Silently Roll Taught By: Self Taught (Auto Jutsu) Owner: Yashanny Hoshigaki (Renderd001)
[C] Initiative Swarm Type: Clan Jutsu Rank: D CP: 2 RP: Sharks can be both Dominate and solo players, AND pack hunters, due to this instinctive fact, Kujira has developed a special Connect link that can be Taught to other Hoshigaki, and because of this allows for Clans to react quicker in a fight and fight together instead of separate. PVP: Is used with Init roll, Hoshigaki who uses this can link there init roll with their Hoshigaki team mates, so instead of using there init roll, can use their clan members init -1,. And a second Hoshigaki can do the same -2 and a third to -3. So that Hoshigaki can fight in sequence with each other. Special Note: Hoshigaki must know and use the technique with their init so they can link up.
(Example. A: rolls 17 init with Jutsu, B: rolls 23 with Jutsu and C: rolls 30 with Jutsu. A and B can follow the init B getting 29 and A getting 28. So init being 30,29,28 ) Taught By: Kujira Hoshigaki (2/1/2015) Owner: Kujira Hoshigaki (Greedyshadow)
-Rank C [M]Shark Intimidation Jutsu type: Ninjutsu Rank: C Cp cost: 5 Rp Description:After a few handsigns the user holds the last one and his chakra strikes agasint his users and if taken over the user feels a fear toward the user. PVP: User rolls STR/WIS (User Choice) vs Target's WIS/STR/CHA (Targets Choice) If user succeds, they then roll a 1d20. Depending on the 1d20 roll, the Target is "Intimidated" and gets negatives according to the 1d20 roll for 1d4+1 Rounds (Additional Bonus to roll depending on Hydration) Target's may spend their turn focusing their mind again, to remove 2 rounds from the duration of this effect. 1-10 -1 to attack 11-15 -2 to attack 16-20 -3 to attack 21+ -4 to attack Special note: Partial:+1 to 1d20 Roll, Full: +3 to 1d20 Roll, 3 round cooldown Taught By: Self Taught (Auto Jutsu) Owner: Yashanny Hoshigaki (Renderd001)
[M]Shark Fear Jutsu type: Ninjutsu Rank: C Cp cost: 5 Rp Description: After a few handsigns the user holds the last one and his chakra strikes agasint his users and if taken over the user feels a fear toward the user. PVP effects: User rolls STR/WIS (User Choice) vs Target's WIS/STR/CHA (Targets Choice) If user succeds, they then roll a 1d20. Depending on the 1d20 roll, the Target is "Intimidated" and gets negatives according to the 1d20 roll for 1d4+1 Rounds (Additional Bonus to roll depending on Hydration) Target's may spend their turn focusing their mind again, to remove 2 rounds from the duration of this effect. 1-10 -1 to Defence 11-15 -2 to Defence 16-20 -3 to Defence 21+ -4 to Defence Special note: Partial:+1 to 1d20 Roll, Full: +3 to 1d20 Roll, 3 round cooldown Taught By: Self Taught (Auto Jutsu) Owner: Yashanny Hoshigaki (Renderd001) -Rank B
-Rank A
-Rank S
■Water Jutsu [4]
Spoiler:
-Rank E [S]Suiton: Water Gun Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: With a few basic hand signs the user is able to fire a small jet of water from their mouth This jutsu requires no source of water PvP Effect: 1d4 Damage Special Note: Hijutsu offered to all water element academy students of every village. Taught By: Academy Instructor <-DM Auranos (01/03/2015)
-Rank D [S]Suiton: Whip of Water Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 to create + 1 per round maintained RP Description: Uses water to create a whip which is used in the standard fashion PvP Effect: Makes a Water Whip you can use that deals 1d6+1 Damage, Gaining Ninjutsu Bonus Damage Normally to each Attack. Special Note: No Weapon Penalties Taught by: Ryuutei Akira <-DM Kurama (01/04/2015)
[S]Suiton: Water Missle Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user drinks the equivalent of a cup of water, forms the projectiles in their mouth and fires a burst of water at the target PvP Effect: 1d10 Dmg Special Note: Does not need water around Taught by: Self Taught <-DM Sai (01/05/2015)
[S]Suiton: Water Wall Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user drinks the equivalent of a cup of water, forms the projectiles in their mouth and fires a burst of water at the target PvP Effect: 1d10 Damage Special Note: Doesn't need water around Teaching/Learning: Gate System - D Rank Taught by: Self Taught <-DM Sasori (02/04/2015)
-Rank C
[S]Suiton: Black Clouds Technique Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user manifests the Water Element causing a black cloud to form and rain a flammable black oil substance on the user's targets PvP Effect: Up to 3 Targets suffer a -2 to Defensive Rolls for 1d4 rounds or until ignited, when ignited the damage of the Fire/Tag used to ignite it +2d8 is dealt. Special Note: Teaching/Learning: Gate System - C Rank Taught by: Aonu Danao (02/11/2015)
[S]Suiton: Tornado of Water Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: Utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious PvP Effect: 2d8 Damage, But if Blocked by Target they still suffer 2d4 Damage. Special Note: Can be used to block Taijutsu & deals 1d8 Damage to the Attacker On a Successful Defense. Teaching/Learning: Gate System - C Rank Taught by: Self Taught <- Dm Jiraya (02/20/2015) -Rank B
-Rank A
-Rank S
■ Kenjutsu [5]
Spoiler:
-Rank E [S]Chakra Dageki (Charka Strike) Jutsu Type: Kenjutsu RP Description: By channeling a small amount of chakra into their weapon the user is able to hit more effectively. CP Cost: 1 PVP: Rank Weapon Damage +1 damage Note: This is required in order to learn other Kenjutsu Teaching/Learning: Gate System – E Rank Taught By: Masquerade and Kaira Shi'gawa (01/19/15)
-Rank D [S]Reverse Strike Jutsu Type: Kenjutsu RP Description: After feinting an attack, the user grips the weapon in reverse and strikes their opponent from the other side. CP Cost: 3 PVP: +1 to attack roll Teaching/Learning: Gate System – D Rank Taught By: Kujira Hoshigaki (01/20/15)
[S]Hardened Steel Jutsu Type: Kenjutsu Rank: D Chakra Cost: 3cp RP Description: Drawing a small amount of chakra into one’s blade the steel or material used to make the blade hardens to the day it once was perfect, causing one’s slash to be a lot sharper and effective. PvP Effect: +2 Damage Special Note: Adds 1 DR Pierce Teaching/Learning: Gate System – D Rank Taught By: Kujira Hoshigaki (01/22/15)
[S]Double Strike Jutsu Type: Kenjutsu RP Description: The user strikes their opponent diagonally from left to right, then again from right to left, creating an X across the opponents chest. CP Cost: 3 PVP: Rank Damage + 1d4 Teaching/Learning: Gate System – D Rank Taught By: Self Taught <- DM Konohamaru (01/31/15)
[S]Lazy Mans Hand Jutsu Type: Kenjutsu (Iaijutsu) RP Description: As the enemy approaches, the user remains calm, their hand resting on the hilt of their sword. When the enemy comes into range, the user would draw their weapon and slash the enemy in a single fluid motion. CP Cost: 3 PVP: Block. 1d4 Damage to attacker. Note: Cannot be used to Defend Genjutsu. Teaching/Learning: Gate System – D Rank Taught By: Kujira Hoshigaki (02/07/15)
-Rank C
[S]Shadowing Block Jutsu Type: Kenjutsu Rank: C Chakra Cost: 4 RP Description: Focusing a small amount of chakra the user draws their blade quickly too an oncoming close-quarters attack, they would then turn their blade to the nearest light source, creating a shadow over their blade that would distract the opponent, give them an open opportunity to allow for a better defence. PvP Effect: +2 to block/parry Special Note: Cannot be used against Ninjutsu or Genjutsu Teaching/Learning: Gate System – C Rank Taught By: Darius Kaguya (02/18/15)
[S]Cross Slash Jutsu Type: Kenjutsu Rank: C Chakra Cost: 4 RP Description: Focusing a small amount of chakra the user rushes towards the opponent and sends an ‘X’ like slash at the opponent. PvP Effect: Weapon Damage + 1d6 Damage Teaching/Learning: Gate System – C Rank Taught by: self taught <- Dm Jiraya (02/20/2015) -Rank B
-Rank A
-Rank S
■Elementless [2]
Spoiler:
-Rank E
-Rank D
[S]Chakra Burst Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user forces their chakra to condense in the palms of their hands, once concentrated the user the slaps their hands together creating a sonic cone to emit from their hands toward a target. Upon impact it causes the target to become temporarily deafened and causes their ear drums to bleed PVP Effect: 1d6 damage to target, as well as a -5 to listen rolls , for 1d4 rounds Teaching/Learning: Gate System - D Rank Taught By: Self Taught <- Dm Hinata(02/08/15)
[S]Chakra Concentration Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user channels their whole chakra network, and increases the speed. Allowing them to use less Chakra when using jutsu PVP Effect: -1d4+1 CP used on Jutsu for 1d4 rounds Teaching/Learning: Gate System - D Rank Taught By: Self Taught <- Dm Hinata(02/19/15) -Rank C
[S]Chakra Absorption Technique Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user channels their whole chakra network, and increases the speed. Allowing them to use less Chakra when using jutsu PVP Effect: -1d4+1 CP used on Jutsu for 1d4 rounds Teaching/Learning: Gate System - D Rank Taught By: Self Taught <- Dm Konohamaru(02/11/15)
[S]Chakra Concentration: Muscles Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user Focuses chakra to their muscles making them strong enough to lift heavy objects and deal heavy blows PVP Effect: +1d4 to STR rolls for 1d4 rounds Teaching/Learning: Gate System - C Rank Taught By: Self Taught <- Dm Voodoo(02/13/15)
[S]Chakra Concentration: Core Jutsu Type: Ninjutsu Rank: C Cp Cost: 5 RP Description: The user channels their chakra, focusing it to their Hands, Fingers and mouth to increase the strength and quickness of their ninjutsu PVP Effect: +1d4 to WIS / CHA rolls for 1d4 rounds Special Note: Teaching/Learning: Gate System - C Rank Taught By: Darius Kaguya(02/23/15)
-Rank B
-Rank A
-Rank S
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Subject: Re: Yashanny Hoshigaki Sat Feb 14, 2015 3:48 pm
VI.) Abilities
■Ninjutsu Specailist Universal: Ninjutsu pierce 1 DR and heal user for 1 HP (Only if DR is pierced), +5 to Learning Ninjutsu, Those they teach Ninjutsu get +3 to rolls. Genin: +1 Ninjutsu Rolls, -1 CP to Ninjutsu (Min 1), +10 CP, +1d4 Ninjutsu Damage Chunin:[/color] +2 Ninjutsu Rolls, -2 CP to Ninjutsu (Min 1), +15 CP, +1d6 Ninjutsu Damage Jounin: +3 Ninjutsu Rolls, -3 CP to Ninjutsu (Min 1), +20 CP, +1d8 Ninjutsu Damage
■Summon Contract -Rank One
Name:Ohkan "Small Tooth" Tseiji Bio:The runt of the sharks known as Small Tooth. THe youngest and the smallest of the sharks. Normally just being a messanger but is never afraid to get into a fight and surprise his advisary.
Summon Cost:5 CP HP/CP:20/20 Attack/Defense:Highest Summoner Stat Base Damage:Basic Taijutsu Damage Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not) Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round. Basic Trait:1 DR Pierce on Attacks
Name:Iroyuk "Ugly" Toshi Bio:The most battled torn of all the sharks, Ugly has scars about his body from the tip of his nose down to the end of his fin, his nick name becoming his identity. If Iroyuk can not get into a fight on his own he is always volunteering himself into dangerous sittuations
Summon Cost:10 CP HP/CP:30/30 Attack/Defense:Highest Summoner Stat +1 Base Damage:Basic Small Weapon Damage, No Penalties. Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not) Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round. Basic Trait:2 DR Pierce on Attacks
______________________________________________________________ -Rank Three
Name:Hito "Deep Eyes" Kuki Bio:The son of Tatsu known as Deep Eyes for his very dark eyes that are a bit differnt from his kin. Under the complete pressure of being the son Queen Shark. He is given great expectations and expected to live up to them.
Summon Cost:15 CP HP/CP:40/40 Attack/Defense:Highest Summoner Stat +2 Base Damage:Basic Medium Weapon Damage, No Penalties. Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not) Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round. Basic Trait:3 DR Pierce on Attacks
______________________________________________________________ -Rank Four
Name:Magai "Strong Fin" Ikori Bio:One of the bigger sharks he was given the name Strong Fin for his the sheer power of each swish of his fin causing currents to turn into small whirpools when moving at full speed. Magai Ikori is the mate of Shark Queen and is very protective over her. even though she does not need his protection he finds part of his duty to be sure that she is unharmed.
Summon Cost:20 CP HP/CP:50/50 Attack/Defense:Highest Summoner Stat +3 Base Damage:Basic Large Weapon Damage, No Penalties. Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not) Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round. Basic Trait:4 DR Pierce on Attacks
______________________________________________________________ -Rank Five
Name:Tatsu "Queen Shark" Kuki Bio:The eldest and strongest of the sharks, Also she is the largest of all the sharks and is known as Queen Shark as she rules over the others with her unforgiving dominance. Tatsu is as large as a medium sized building and as long as any boat worthy of traveling long journeys.
Summon Cost:25 CP HP/CP:60/60 Attack/Defense:Highest Summoner Stat +4 Base Damage:Basic Large Weapon Damage +1d4, No Penalties. Universal:1d4 Damage for 1d4 Rounds on Successful Hit (Rounds stack, Damage does not) Minor Trait:+2 to ATK Rolls on a Target who has taken DMG from the shark the last round. Basic Trait:5 DR Pierce on Attacks
_________________
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Subject: Re: Yashanny Hoshigaki Sat Feb 14, 2015 3:52 pm
VII.) Equipment
[S] Standard [M] Made
■Tools
-Belt [C]Elder Shark scroll Class: Custom Item Description: A large scroll that Yashanny wears behind his waist, it is has a blue outer color with a buckle that keeps it locked closed with writing in kanji “Shark” RP:This scroll to any other looking at it would just seem like some oversized scroll. However, to a shinobi whom has signed a shark contract would have to be very fresh to not hear the stories of the Elders Shark Scroll
The Elder Shark Scroll its self is just a mundane item. However, the ritual of the scroll is what has given its status and prestige to the history of itself. In the ancestry of the scroll not one champion has felt they have unlocked the full potential of the scroll. This ritual is passed down from one shark elder to there heir as to keep the tradition continuing down the centuries.
The ritual requires a large opened and unrolled scroll, a great deal of blood from the champion poured into a vase (approximately two liters), a massive amount of chakra from the current elder and lastly and most importantly the heart of the previous elder.
The ritual is performed by the elder holding the previous's heart above the scroll and begin to expend a massive amount of chakra into the heart and in doing so breaks down the heart into a sort of ink. The vase is then lifted by the chakra above the ink and is poured slowly and carefully into it whiches passes through easily coating the blood with the ink and as it hits the scroll it begins to write the history of the elders infusing the scroll with the champions blood, the current elders chakra and the previous elders heart and forming a link. Once complete the scroll rolls up and a buckle chakra locks the scroll until the ritual of achievement is preformed, a much simplier ritual to preform only needing the heart of a great creature to sacrifice in which the champion and the current elder begin to have visions of once the ritual of the scroll is preformed.
However, most common knowledge that is known is that in the past a elder selects a champion whom then preforms a ritual linking the two together increasing the power of the summoner and his summons. The champion will then set out to fight great creatures of the sea to earn there there trophy to bring back home to perform another ritual that increases there power further.
With the death of the recent shark queen the ritual has been passed down onto Tatsu Kuki the word was quickly passed around of those within the community that the ritual can be preformed once again after almost a century since the ritual has been preformed on one of Yashanny's ancestors that died long ago. Everybody knows that it is only a mater of time before Tatsu makes her choice. Pvp Effect: Lowered CP cost of summons -3 (Initial) Extended summons before needing maintenance +1d4 (Initial) Note:This tool is upgradable through rp, next to the PVP effect there will be a (x) x being which event upgraded the tool. Bought: 70 tokens
[S]Explosive Tags Class: Ninjatool RP:on the back right side of Yashanny's belt there is a compartment for the tags tha make it easy to use. Pvp Effect:An Explosive Tag can explode if activated by chakra. You can use the explosive tag with DEX (Sticking it to the Oppnent) or WIS / INT (Drop it as a Trap, use with Jutsu) Every tag does 2d10 damage, Unblockable. Quantity:1 (Freebie) Bought: 0 Special: When used it used with a thrown kunai, Kunai Rank Dmg +1d10, +3 vs. block[/color]
[S]Ninja Wire Class: Ninjatool RP:On The front right of Yashanny's belt there is a spool that wraps to his hip filled with ninja wire Pvp Effect:Ninja wire are used by using DEX / WIS / INT roll vs opponents roll. If hit the target is Physically stunned for one round or until Hit. Quantity:1 (Freebie) Bought: 0 Special: N/A
[S]Kunai and Shuriken Class: Ninjatool RP:on Yashany's belt there are Kunai and Shuriken holders on either side of his hip that are easily accessible, rarely using them he keeps them anyway just incase. Pvp Effect: Academy Student: 1d4-1 (Min 1) Genin: 1d4 Advanced Genin: 1d4+1 Chunin: 1d6 Advanced Chunin: 1d6+1 Special Jounin: 1d8 Jounin: 1d10 Quantity:3 Kunai (freebie), 3 Shuriken (freebie) Bought: 0 Special: N/A
■Wearing
-Weapon [S]Halberd Class: Large Weapon RP:Yashanny either keeps it in its scabbard that is placed on his back that would be pulled over his left shoulder with the right hand or he holds it in his right hand with his hand holding the grip reversed by his waist the the pole of the halberd against the back of his shoulder blade the tip pointing to the sky. Pvp Effect: - Genin: 2d4+1 Base Damage, -3 Penalty - Chunin: 1d10+1 Base Damage, -2 Penalty - Special Jounin: 2d6+1 Base Damage, -1 Penalty - Jounin: 2d8+1 Base Damage, No Penalty Cost: Free, Mundane Item Special: N/A
[S]Combat Kunai Class: Small Weapon RP:A larger then normal kunai made for combat, Yashanny keeps this attached onto the back of his belt... he never normally uses it for combat but rather cutting something that requires a durable blade. Pvp Effect: Academy Student: 1d6, -2 Penalty (Duel Wield: +1 Damage, -3 Penalty) Genin: 1d8, -2 Penalty (Duel Wield: +1 Damage, -3 Penalty) Advanced Genin: 1d8+1, -2 Penalty (Duel Wield: +1 Damage, -2 Penalty) Chunin: 1d10, -1 Penalty (Duel Wield: +1d4 Damage, -2 Penalty) Advanced Chunin: 1d10+1, -1 Penalty (Duel Wield: +1d4 Damage, -2 Penalty) Special Jounin: 2d6, No Penalty (Duel Wield: +1d4+1 Damage, -1 Penalty) Jounin: 2d6+2, No Penalty (Duel Wield: +1d6 Damage, -1 Penalty)
Cost: Free, Mundane Item Special: Removes -2 from Weapon Penalty
-Armor [C]Hoshigaki Links Class: Custom Item RP:After graduating the academy Yashanny's parrents passed down to him a heirloom of one of his great ancestors. This heirloom was giving to him in the hopes that Yashanny will lead a similar path and bring honor and glory to the Hoshigaki. The Hoshigaki links guide the user's chakra to make swining larger weapons much easier. Pvp Effect: -3 Weapon penalties with Large Weapons Cost: 30 Tokens (paid to DM Kurama) Special: N/A
Last edited by (Host) Kisame on Mon Mar 09, 2015 12:31 am; edited 6 times in total
(Host) Kisame Human Resources
Posts : 68 Join date : 2015-02-14
Subject: Re: Yashanny Hoshigaki Sat Feb 14, 2015 3:53 pm
VIII.) Purchase History
■Stats (50 Tokens)
Strength(50 Tokens) Genin Str up 16 to 17 (10 tokens) Genin Str up 17 to 18 (10 tokens) Genin Str up 18 to 19 (15 tokens) Genin Str up 19 to 20 (15 tokens)
Last edited by (Host) Kisame on Sun Mar 08, 2015 11:53 pm; edited 8 times in total
(Host) Kisame Human Resources
Posts : 68 Join date : 2015-02-14
Subject: Re: Yashanny Hoshigaki Sat Feb 14, 2015 3:56 pm
IV.) Character Notes
■Jutsu Learning
Spoiler:
~ 11-27-2014 Academy: E, Clone Tech 11-30-2014 ~ 12-1-2014 Academy: E, Substitution Tech Clan: E, Hydrate 12-7-2014 ~ 12-8-2014 /No Jutsu learned this week\ 12-14-2014 ~ 12-15-2014 Academy: E, Water Walking Academy: E, Wall/Tree Walking 12-21-2014 ~ 12-22-2014 Academy: E, Henge Tech Academy: E, Rope Escape Tech Clan: E, Water Skin 12-28-2014 ~ 12-29-2014 Academy: E, Kai Academy: E, Cloak of Invisibility Suiton: E, Water Gun Suiton: D, Whip of Water 01-4-2014 ~ 01-05-2014 Suiton: D, Water Missle Clan: E, Displacement Clan: D, Watery Grip 01-11-2014 ~ 12-12-2014 /No Jutsu learned this week\ 12-18-2014 ~ 12-19-2014 Kenjutsu: E, Chakra Dageki (Chakra Strike) Kenjutsu: D, Reverse Strike Kenjutsu: D, Hardened Steel Clan Jutsu: E, Dense Water Rush Clan Jutsu: E, Shark Puddles 12-23-2014 ~(correct reset dates will be used from this day forward~ 01-24-2015 /No Jutsu learned this week\ 01-30-2015 ~ 01-31-2015 Kenjutsu: D, Double Strike Clan Jutsu: D, Initiative Swarm Ninjutsu: D, Water Wall 02-06-2015 ~ 02-07-2015 Kenjutsu: D, Lazy Mans Hand Elementless: D, Chakra Burst Elementless: C, Chakra Absorption Technique Suiton: C, Black Cloud Technique Elementless: C, Chakra Concentration: Muscles 02-13-2015 ~ 02-14-2015 Kenjutsu: C, Shadowing Block Kenjutsu: C, Cross Slash Suiton: C, Tornado of Water Elementless D, Chakra Concentration 02-20-2015 ~ 02-21-2015 Elementless: C, Chakra Concentration: Core 02-27-2015
Last edited by (Host) Kisame on Thu Mar 05, 2015 12:34 am; edited 6 times in total
(Host) Kisame Human Resources
Posts : 68 Join date : 2015-02-14
Subject: Re: Yashanny Hoshigaki Sat Feb 14, 2015 3:57 pm
■Ninja Info Cards
RP:Cards that Yashanny has designed that track ninja that he comes across DF:No effect
Info Cards:
Cards that Yashanny has designed that track ninja that he comes across
OOC Card Guide:
*Rules 1)Yashanny but observe the skill being used to be able to record the the data onto a card. 2) Reading stats from this page is considered OOC, to be able to read these cards Yashanny must present his Chakra into the card and show somebody them
*Other Info 1)The max TOTAL a player can have is 50 2)To venture past the level of master you must have a ability then when activated gives passive bonuses toward that skill 3)Achieving Grand Master is no easy feat and requires the max skill available in the server
*Value Help 0-1 Academy Student 1-2 Genin Ninja 3-4 Chunin Ninja 5 Jounin Ninja 7 Kage Ninja 10.05 S++ Ninja
Value
Meaning
0
Little to no talent
1
Amateur Talent
2
Average Talent
3
Novice Talent
4
Veteran Talent
5
Expert Talent
7
Master Talent
10.05
Grand Master
--------- -Kujira Hoshigaki
"Card:
Name:
Kujira Hoshigaki
Village
Kirigakure
Rank
Jounin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
5
4.2
4.5
?
4.2
3
?
?
20.9
Special Note:
N/a
--------- -Mayuko Hoshigaki
"Card:
Name:
Mayuko Hoshigaki
Village
Kirigakure
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
0
?
2.7
?
?
2.6
?
?
5.3
Special Note:
N/a
--------- -Conall Hoshigaki
"Card:
Name:
Conall Hoshigaki
Village
Kirigakure
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
?
?
?
?
?
?
?
?
?
Special Note:
N/A
--------- -Koike Arisa
"Card:
Name:
Koike Arisa
Village
Kirigakure
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
2.6
?
?
?
?
?
?
?
2.6
Special Note:
Black Widow, her poisons are dangerous
--------- -Kaira Shi'gawa
"Card:
Name:
Kaira Shi'gawa
Village
Kirigakure
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
?
?
3
?
?
3
?
?
6
Special Note:
Watch out for her bloodline style
--------- -Aonu Danao
"Card:
Name:
Aonu Danao
Village
Unkown
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
2.1
2.1
?
?
?
2
?
?
6.2
Special Note:
Ao is a healer and has a strange Taijutsu that makes it hard to calculate her card
--------- -Hei Uskada
"Card:
Name:
Hei Uskada
Village
Unkown
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
?
?
?
?
?
?
?
6.2
Special Note:
?
--------- -Darius Kaguya
"Card:
Name:
Darius Kaguya
Village
Kirigakure
Rank
Chunnin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
?
4
?
4.3
0
4
?
?
12.3
Special Note:
?
--------- -Sora Kinoshita
"Card:
Name:
Sora Kinoshita
Village
konohagakure
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
?
?
3.4
?
?
2.8
2.1
?
8.3
Special Note:
?
--------- -Misaki Shirayuki
"Card:
Name:
Misaki Shirayuki
Village
Konohagakure
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
2.2
?
?
?
?
2
?
?
4.2
Special Note:
?
--------- -Hiroshi Uchiha
"Card:
Name:
Hiroshi Uchiha
Village
Konohagakure
Rank
Genin
Info Card
Ninjutsu
Taijutsu
Kenjutsu
Genjutsu
Strength
Speed
Stamina
Chakra Efficiency
Total
Known
3.6
?
?
3.6
?
3.2
?
?
10.4
Special Note:
?
DM Team Admin
Posts : 943 Join date : 2015-02-14
Subject: Re: Yashanny Hoshigaki Sat Mar 14, 2015 11:27 pm
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