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Suiton Update | Mon Apr 20, 2015 3:53 am by (Admin) Asuma | The Suiton Jutsu list has undergone several changes, please be sure to update your jutsu in your bio, and to replace jutsu that have been removed with jutsu of equivalent rank.
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Katon & Elementless Update | Wed Apr 08, 2015 11:05 pm by (Admin) Asuma | The Katon and Elementless jutsu lists have undergone several changes, and we ask that everyone update the jutsu lists on their bios to the new versions.
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Raiton Update | Mon Apr 06, 2015 2:31 am by DM Team | Serverwide Raiton Jutsu list has been updated. Please adjust your bio's accordingly.
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| | Fujimaro Daitan | |
| | Author | Message |
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xXMcNinjaXx
Posts : 52 Join date : 2015-02-14
| Subject: Fujimaro Daitan Sat Feb 14, 2015 5:33 pm | |
| (Props to Vendy for this) Fujimaro Daitan First Name - Fujimaro Last Name - Daitan Nickname - N/a Gender - Male Age - 21 DOB – April 12 Height – 6’5” Weight – 230 lbs Village – Konoha (Formerly Iwa) Appearance Hair Color – Brown Eye Color – Deep Blue Skin color – Black Body – Muscular Tattoos – None Other information Likes – N/a Dislikes – N/a Parents – Hideki Daitan (Father – Deceased), Taniko Daitan (Mother – Presumed Deceased) Siblings – Zanto Daitan (Brother) Children – N/a Sexual Orientation – Heterosexual Partner – N/a Ninja Information Elements – Doton Main Focus – Taijutsu Sensei – N/a Squad – N/a Specialty – Taijutsu Rank – Genin
________________________________________________________________________________ Fujimaro and Zanto: Escape from the burning village. Destruction is abundant, buildings are falling to the ground, and the entire village is in flames. The dead litter the ground as battles rage all around in the village of Iwagakure. This was supposed to be a day of celebration, a day for all to remember, however the Akatsuki had different plans for that day. They assaulted the village in force, killing and destroying everyone and everything in their path. The mighty Daitan took it upon themselves to hold the village, and protect the villagers as they attempted to escape from the wrath of the Akatsuki. Creating tunnels between homes, they would slowly push more and more out from under the ground, doing their best to make the civilian escape possible. This was to no avail as many of the tunnels were collapsed from above and were flooded with lava, fire, water, and even wind. However, two managed to lead away a group of survivors through their particular tunnel, the Daiton brothers Fujimaro and Zanto. The two pressed tirelessly for days, digging the tunnel farther and farther away from Iwagakure, making sure that after every few hours they would destroy the tunnels behind them, branch off a few more, and carefully throw their trail off in case someone would be following them. After three days of constant tunneling, they opened up a wall into the caves between Fire and Earth Country. From there, the brothers led the villagers that they had saved into Fire country and then to the safety of Konohagakure. It is there where their new story begins, not knowing what happened to the others of their clan. For all they know right now, their entire clan has been destroyed, except for the two of them. __________________________________________________________________________________ [Daitan] (50 Tokens)
Daitan are known throughout Iwagakure as the Boldest shinobi, and those that can take a hit like none other. Their skin is extremley dark, which from outside the skin is just a thought that they spend alot of the time in the sun. However, this is not true, Daitan are said to be direct descendants of the earth, and their skin is said to be dark due to their connectiong with the earth. They gain their strength from the earth, and each of their attacks is said to be reflected within this. Their skin is also quite dense, which doesn't allow much attacks to get through. They are said to be extremley dense, and not the brightest of the world, but when it comes to fightning, they are feared. They are considered a noble clan of Iwagakure, and the bond that they share with Earth Country and the earth is far more then any other shinobi can understand.
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[Earth Connection] Daitan are the ultimate users of Earth Jutsu, and the power that they hold when using earth jutsu is hard to compare. They are all born with the ability to control the earth, and do not learn much more. Most of the Daitan are knwon for their Taijutsu and Doton Jutsu skills, but some try and expand this to become deadly.
Universal: All Daitan start with Earth (Doton) Element and gain no more, +5 to Learning Taijutsu / Doton Jutsu Universal: All Doton Jutsu are Learnt / Used with STR, and gain STR Damage Bonus Genin: +1 to STR Rolls, +3 DR vs HP DMG Chunin: +2 to STR Rolls, +4 DR vs HP DMG Jounin: +3 to STR Rolls, +5 DR vs HP DMG
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[Clan Jutsu] All Clan Jutsu rolled with STR
[E Rank]
[Daitan Doton Control] Jutsu Type: Ninjutsu Rank: E Chakra Cost: ~ RP Description: Daitan are able to bend and move the earth around them to how they wish. It is at a minor level, but as they grow, so too does the ability to move and control the earth to their will. PVP Effect: ~ Special Note: ~ Teaching/Learning: Only available to Daitan
[Daitan Defense] Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 + Extra RP Description: Daitan are able to control the earth, and cover their body in a thin layer depending on how much they wish to. This is done in Defense and takes focus. PVP Effect: Uesr may spend 1 CP to add 1 DR to their total (Counts as Active) to a limit of their Rank: Academy Student: +3 DR Genin: +4 DR Chuunin: +5 DR Jounin: +6 DR Special Note: This is used as a Defensive technique, and cannot be used with any other jutsu unless it is a Free Action Jutsu Teaching/Learning: Only available to Daitan
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[Jutsu] The Daitan create their own customized Taijutsu / Doton Jutsu as they form and grow as Shinobi. Because of this they need not ever learn from their history or others, however there are the Jutsu that are forbidden to most. Daitan may teach each other their Taijutsu / Doton Jutsu. They gain 2 Custom Jutsu of D / C / B and 1 A / S Rank for free, they must be Taijutsu / Doton Jutsu. They Automatically know Ranks D/C, the rest must be leaned normally.
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[Pure Blood Daitan] (50 Tokens - Enhanced Clan) The Daitan are known throughout Iwagakure and the Ninja world for their control and strength, but it is quite rare to see the full strength of one. Daitan are known for their skills of Doton Jutsu, but they are also known for their extremley strong bodies. Sometimes a Daitan is born which is known as "Pure Blood" which is considered to be a Daitan born to complete the earth and will definately know the true meaning of their jutsu.
Universal: +10 Total HP Genin: +1d4 Damage to Doton / Taijutsu, +1 DR vs HP DMG Chuunin: +1d6 Damage to Doton / Taijutsu, +2 DR vs HP DMG Jounin: +1d8 Damage to Doton / Taijutsu, +3 DR vs HP DMG
Last edited by xXMcNinjaXx on Tue Mar 10, 2015 9:36 pm; edited 1 time in total | |
| | | xXMcNinjaXx
Posts : 52 Join date : 2015-02-14
| Subject: Re: Fujimaro Daitan Sat Feb 14, 2015 5:35 pm | |
| Buys Daitan clan + Pure Blood Daitan (100 Tokens) - February 2015 Gift (Still thankful guys!) | |
| | | xXMcNinjaXx
Posts : 52 Join date : 2015-02-14
| Subject: Re: Fujimaro Daitan Sat Feb 14, 2015 5:36 pm | |
| - Clan Jutsu:
[E Rank]
[Daitan Doton Control] Jutsu Type: Ninjutsu Rank: E Chakra Cost: ~ RP Description: Daitan are able to bend and move the earth around them to how they wish. It is at a minor level, but as they grow, so too does the ability to move and control the earth to their will. PVP Effect: ~ Special Note: ~ Teaching/Learning: Only available to Daitan
[Daitan Defense] Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 + Extra RP Description: Daitan are able to control the earth, and cover their body in a thin layer depending on how much they wish to. This is done in Defense and takes focus. PVP Effect: Uesr may spend 1 CP to add 1 DR to their total (Counts as Active) to a limit of their Rank: Academy Student: +3 DR Genin: +4 DR Chuunin: +5 DR Jounin: +6 DR Special Note: This is used as a Defensive technique, and cannot be used with any other jutsu unless it is a Free Action Jutsu Teaching/Learning: Only available to Daitan
Spear Wall Jutsu Type: Ninjutsu (Doton) D-rank Chakra Cost: 3 RP: Description: The user rotates their hands and arms upward in a sharp motion, bringing with it numerous stone spears from the ground. This can be used to attack the enemy from afar or stop their attack cold. PvP: Attack: Rank Taijutsu DMG + 1d4, Defence) Can be used to block. If blocking Taijutsu / Kenjutsu / Close Range Ninjutsu, Attacker takes 1d4 DMG. Special Note: May be used to increase the duration of Shield Wall for 1d4 Rounds, and those that fail Taijutsu / Kenjutsu / Close Range Ninjutsu against user and chosen allies take 1d4 DMG.
Earth Launch Jutsu Type: (Doton) D-rank Chakra cost: 3 RP Description: The user creates a pillar of earth from under them, launching them into the air either out of harm’s way or right into the fray. This can also be used to launch an enemy into the sky as well. PvP: Free Action – User/Ally gains +1 to ATK Roll on Taijutsu / Kenjutsu / Close Range Ninjutsu, or +1 to Dodge roll. Enemy: Can’t attack the next round but may still use buff / enhancement jutsu etc(Can be used in combination with techniques like Falcon Drop which call for the target to be airborne)
Earthen Shield Jutsu Type: Ninjutsu (Doton) C-rank Chakra Cost: 5 cp RP Description: The user breaks off a chunk of the earth and uses it as a shield against incoming attacks. Pvp: (Medium weapon - Negatives Apply) Shield has 10 HP and 3 DR. Shield takes DMG before user if user is hit. If Successful Block, shield takes no DMG. Special Note: Blocking with shield gains +1 to DEF Roll, can not be used with any other jutsu.
Shield Wall Jutsu Type: Ninjutsu (Doton) C-Rank Chakra Cost: 5 cp Slamming a foot into the ground, the user cracks the earth momentarily before bringing their arms upwards to raise a wall of earth around themselves and their allies. This instantly provides a defensive position, giving all allies within the area a defensive bonus when attacked. PVP: For 1d4+1 rounds User and 3 allies have +2 to DEF rolls. Can be extended for upkeep of 2 cp per round. Special Note: Can be destroyed. Wall has 15 HP and 5 DR. Learning/Teaching Gate: C-rank
B-Rank Stone Guardians Jutsu Type: Ninjutsu (Doton) B-rank Chakra cost: 8 cp Raises a soldier of stone from the earth, roughly the same size as the user and shaped to match one of three types. Each of these has specific actions which they perform. The Samurai is an overall warrior, taking and dishing out damage with their creator. They are bound by their duty to fight the enemy at cost to its own life. The Naginata Samurai is there to defend for others and take damage for them; it’s a defensive wall with a small hit back. The Bow Samurai is there to attack, and do severe damage to its target from afar. Pvp: Summons one of three warriors of stone for 2d4 rounds. Samurai – Rank 1 Summon Rules) Rank Medium Weapon DMG (Single Wield), +10 HP, 1/2 User's DR Naginata Samurai – Rank 1 Summon Rules) Rank Large Weapon DMG, +2 DEF Rolls, May Defend for others as a free action, DR equal to Users DR Bow Samurai – Rank 1 Summon Rules) Rank Large Weapon DMG, +2 ATK Rolls, 1/4 User's DR Special Note: No weapon penalties.
A-rank Earth Tsunami Jutsu Type: Ninjutsu (Doton) Chakra Cost: 13 RP Description: The user bends the earth itself, causing a ripple in the surface which grows to enormous size before pummeling into its target(s). Numerous people can be affected by this over a large area, as the wave crashes down, leveling all in its path and drowning those caught by it in a sea of earth and stone. PvP: 3d6 Large AOE, +1d4+1 round physical stun
Last edited by xXMcNinjaXx on Tue Feb 17, 2015 2:44 pm; edited 1 time in total | |
| | | xXMcNinjaXx
Posts : 52 Join date : 2015-02-14
| Subject: Re: Fujimaro Daitan Sat Feb 14, 2015 5:36 pm | |
| - Academy Jutsu:
Wall/Tree Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with at thin layer of chakra, which acts as a stick substance to allow them to walk up solid surfaces PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank
Water Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with a thin layer of chakra, which acts as a solid surface to allow them to walk on water PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank
Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple technique, which can be several different ways. It's taught to all Academy students on how to break out of anything that is keeping them tied up PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from ninja wire and other such bindings. WIS is rolled vs the attacker's initial Roll. In the event of Set trap skill being used in combat the user must roll the appropriate skill other wise Break DC is decided by active DM. Teaching/Learning: Gate System - E Rank
Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 (+1 per round maintained) RP Description: A basic technique all Academy Students learn. Taking a simple piece of fabric, they can channel; a small amount of chakra into the fabric and change the fibers to the same as their surroundings PVP Effect: +5 Hide Roll Teaching/Learning: Gate System - E Rank
Clone Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 4 + 2 per round maintained RP Description: The ability to create a basic clone of themselves. Unlike other types of clones, these clones are not solid clones, so they cannot do any damage or attack the Enemy PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. Teaching/Learning: Gate System - E Rank
Henge Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 +1 per round it remains active RP Description: This jutsu is a simple one, that changes the users body into one of which they choose PVP Effect: +5 Hide (Disguise) Special Note: Must learn before becoming Genin (Rolled with WIS) Special Note: Doesnt Stack with any Hide bonuses that are not specifically noted for disguising. Teaching/Learning: Gate System - E Rank
Substitution Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 3 RP Description: A simple technique all Shinobi need to learn. It is simple replacing their body with a nearby object in place of an incoming attack PVP Effect: Wisdom based Dodge Teaching/Learning: Gate System - E Rank
Kai Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple two handed seal and then you focus your chakra to try and break off a genjutsu. This can also be used to harmlessly break a genjutsu's effect off another target. PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from genjutsu and other "stuns". WIS is rolled vs the attacker's initial Roll. Teaching/Learning: Gate System - E Rank
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| | | xXMcNinjaXx
Posts : 52 Join date : 2015-02-14
| Subject: Re: Fujimaro Daitan Sat Feb 14, 2015 5:37 pm | |
| - Doton:
Rank E
Doton: Dirt Path Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: With a few basic hand signs the user kicks a cloud of dirt, grass and mud at an opponent PVP Effect: 1d4 damage Special Note: Hijutsu available to all earth element academy students of every village
Doton: Mud Slab Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: With a basic sign sequence, the user creates a small bit of mud under their opponent PVP Effect: -1 to Target for their next roll Special Note: Hijutsu available to all earth element academy students of every village
D-Ranks Doton: Rock Wall Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: Stomping the ground the user uses their chakra to raise a thick layer of rocks from the earth, using chakra encased hands they kick, punch and push the rocks against the attacker. PvP Effect: Rank Damage + 1d4 Special Note: Can be used to block, when used to block the technique does 1 damage Teaching/Learning: Gate System - D Rank (Overseen by DM Hinata)
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| | | xXMcNinjaXx
Posts : 52 Join date : 2015-02-14
| Subject: Re: Fujimaro Daitan Sat Feb 14, 2015 5:38 pm | |
| - Taijutsu:
Chakra Focused Punch Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user layers their fist with strengthened chakra, in order to increase their punching power PVP Effect: Rank Damage + 1d4 Special Note: Teaching/Learning: Gate System – D Rank (Taught by Aonu)
Swift Kick Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user layers their shin with sharpened chakra, in order to increase both kicking power, allowing it to pierce some defenses. PVP Effect: Rank Damage + Pierces 1 DR Special Note: Teaching/Learning: Gate System – D Rank (Taught by Aonu)
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| | | xXMcNinjaXx
Posts : 52 Join date : 2015-02-14
| Subject: Re: Fujimaro Daitan Sun Feb 22, 2015 4:09 pm | |
| - xXMcNinjaXx wrote:
- Doton:
Rank E
Doton: Dirt Path Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: With a few basic hand signs the user kicks a cloud of dirt, grass and mud at an opponent PVP Effect: 1d4 damage Special Note: Hijutsu available to all earth element academy students of every village
Doton: Mud Slab Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: With a basic sign sequence, the user creates a small bit of mud under their opponent PVP Effect: -1 to Target for their next roll Special Note: Hijutsu available to all earth element academy students of every village
D-Ranks Doton: Rock Wall Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: Stomping the ground the user uses their chakra to raise a thick layer of rocks from the earth, using chakra encased hands they kick, punch and push the rocks against the attacker. PvP Effect: Rank Damage + 1d4 Special Note: Can be used to block, when used to block the technique does 1 damage Teaching/Learning: Gate System - D Rank (Overseen by DM Hinata)
[Doton: Slashing Tremors] (Formally Attacking Plants) Jutsu Type: Ninjutsu (WIS) Rank: D Cp Cost: 3 RP: Focusing their chakra into the earth, they would cause mild tremors around the area. The ground would crack, as roots and shards of rock would fly upwards and damage the targets legs. PvP: 1d10 DMG Special Note: Teaching/Learning: Gate System - D Rank (DM Rasa - 2/10/2015)
Doton: Exploding Rock Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user channels earth chakra into a rock and shoots it at the opponent out of their mouth forming a seal which explodes on contact with the strength of an M80. PVP Effect: 2d4 Damage Special Note: -1 to Blocking this Jutsu Teaching/Learning: Gate System - D Rank (DM Kisame)
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