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| | Azumi Hyuuga - Muscle kid! | |
| | Author | Message |
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Pulawski
Posts : 27 Join date : 2015-02-15
| Subject: Azumi Hyuuga - Muscle kid! Sun Feb 15, 2015 1:58 am | |
| Azumi HyuugaGiven Name: AzumiName meaning: Safe ResidenceClan: Hyuuga Rank; Chuunin Height: 145 Age: 13 Hair: Green Eye colour: White, like all Hyuuga. Her eyes, however, often appear blue due to contact lenses Primary stats: Con and Str Apperance: Azumi has long, green hair (which was dyed), which covers the seal on her forehead. The skin over her knuckles are calloused and broken; a clear sign of use. Her eyes appear blue due the the coloured contact lenses. Behaviour: Azumi often acts rebellious against the Hyuuga establishment and thus will try to avoid having any obvious connection with them. She hides the seal on her forehead, and tries to avoid using the abilities she was taught, or born with. Azumi is not averse to actually not use them, and will do so in a serious situation. She likes fighting and isn't much of a talker. Even though she's a rebel, it is partially a cover to cope with her grief of losing her big brother. She still has loyal feelings, and she knows that she is still bound by it. Her usual attitude towards strangers is a cautious one. She won't open up easily, not wanting to reveal her secrets and losses. Attitude towards Reina: Resentment and dislike, not hate. She would prefer to avoid Reina, but as her protector, has to stay near her and thus will not talk with her much. Might be hesitant to offer up her own life for hers, if it is a sure-way method to die. Topics that might set off a rage: Her big brother, people putting others at risk from carelessness (How her brother got killed), constant nagging. Background- Background:
When Azumi was born, perhaps a coincidence or a decision by fate, she had already been given a life of servitude. There are those who would consider her position lucky, but they didn't live with the burden that her place of birth carried.
Born into the Branch House of the Hyuuga clan, as the second child, younger sister of Kaku. Her child life was short by comparision to normal kids, as already early on, her training would start. The gift of being born even into the Branch house of the Hyuuga, was she born with the kekkei genkai, Byakugan, one of the most famous kekkei genkai's in the world of the shinobi. The training would be intense, and almost cruel when you think of Azumi as nothing more than a 5 year old girl, but they were relentless. That was one of the unfortunate side effects of the curse, is that they would not want to fail. Ever. The penalty was too large.
Azumi's isolation was yet another casualty from her training. Due to never having the freedom or even time to roam the village and socialise with children of her own age, there was only her clan, and in particular, her older brother Kaku. A couple of years older than she was, Kaku was her best friend. Probably her only friend. But he was also the princess's protector, so even their interaction was limited. Whenever they found the opportunity, Azumi and Kaku would sneak away from the compound and play together. They never trained... intentionally. They played many shinobi games, and unbeknownst to Azumi, they were Kaku's method of teaching her, but she never caught on. In her mind, it was just all fun and games. When the seal was put on her, tying her life inevitably to the Hyuuga clan, she was not too terribly distressed or worried. After all, her big brother had it too, and he managed. But then disaster occurred. While protecting the Hime, her older brother, Kaku, killed. It tore apart Azumi's world, as he was her anchor. A child's mental state is fragile, and even more so under intense training such as hers. Azumi became a detached child, emotionless, doing only what was necessary of her. She was now training to become the princess's protector.
Azumi was never hailed as a genius, and neither did she seem to perform well with the gentle fist taijutsu style. While she could utilize the Byakugan as well as anyone else, she simply did not seem to be able to master the grace, the fluidity that was required of the gentle fist. In the end she always seemed to resort to more power, her hand closing unconciously into a fist, instead of the extended fingers required of the style. But she could perform it.. somewhat
As she grew older Azumi's parents became concerned by her mental state and decided to send her to the academy earlier than usual, hoping that the spark of social life and the presence of new people would help her. And it did succeed; just not in the way they thought. Because it was at the academy where Azumi heard the rumours of just exactly how her older brother died protecting the Hime. Kaku only did his duty, and Reina, her Hime, had brought herself into danger recklessly, causing Kaku's unnecessary death. If only she had not ditched him, to escape him, to try to be alone... Reina wanted to be alone, and paid the toll with Kaku's life. It woke Azumi up from her slumber, and sent her into a chaotic rage. She struck out at everyone nearby, her intense training, and her kekkei genkai allowed her to severely injure many of her students before a teacher arrived and neutralized her. Azumi's rage lasted for days before it eventually collapsed into grief, sorrow, and then resentment towards the Hime, her future charge to protect.
Her resentment did not develop into hate, but the resentment did last, and it focused into two particular directions. One towards the Hime, for killing her older brother. She placed all the blame on her. The other on her fate, her blood, her name. She did not curse it, but she tried to distance herself from it. Having never been good at the gentle fist, she instead focused on something that had always come easily to her. Power. Strength. She began to use normal Taijutsu, favouring a closed fist over an open gentle palm. She would eventually try to merge those two, but she was not that advanced yet. She spent more time at the academy instead of her home, but she had become very prone to fits of anger, to fury, to rage. She received several infractions at the academy for going too far in sparring, or playing games. Azumi had her parents step in an apologize twice before, when she went too far in a fit of rage. And once more, she would become isolated, however this time by her own inability to control her rage. She took to stop calling herself Azumi Hyuuga, instead just referring to herself as Hyuuga. She covered up the seal on her forehead, using her green hair that always hung down in front of her forehead. She dyed her hair green, though she regularly changed colours. She even went as far as to use coloured contact lenses to hide her eyes' true colour.
Relationships //How Azumi sees other people, from 1 being absolutly hate, 5 being neutral, to 10 being.. Some kind of weird acceptance! or adorable, or love // Kegawa Inuzuka - 8 (Only due to his dog. His dog gets a 10) Senri - 8 (Rival. For a Rival, he is suprisingly nice to me. We spar alot. He is a dependable friend) Reina Hyuuga - 7 (She consoled me in my hour of need. She has only been nice to me. I must find it in me to forgive her.) Aion Uchiha - 7 (He gave milkshake. he has also been nice to me. He is so far much more friendly than his big brother. Perhaps i should try to give that one a chance too?) Sora - 6 (Squadmate, but rarely see her) Aburama Ana - 6 (Teacher) Hiroshi Uchiha - 6 (He broke up with Reina, but it seems it doesn't effect Reina too much. He is as trong Shionbi, and while people say he is an ass, he doesn't give the vibe of being one. Atleast not what i have observed yet) A.H. (A Taijutsu shark. She ain't a bitch like the others. Might turn into a decent rival) Kanetsugu Hotaru - 3 ( ANnoying prick)
Last edited by Pulawski on Wed Apr 01, 2015 4:57 am; edited 4 times in total | |
| | | Pulawski
Posts : 27 Join date : 2015-02-15
| Subject: Re: Azumi Hyuuga - Muscle kid! Sun Feb 15, 2015 1:58 am | |
| CURRENT BASE TAIJUTSU DAMAGE:: 2d4 CURRENT BASE KENJUTSU DAMAGE(LARGE): 2d4+1 Base Damage, -3(rolls) Penalty CURRENT TOOL BASE DAMAGE: 1d4
CURRENT STAT BONUS: +3 to Kenjutsu / Taijutsu DMG +1 DR -1 CP Cost
CURRENT PASSIVE BONUS
+1d6 Taijutsu damage +4 STR Rolls +2 WIS Rolls 4 DR VS HP +20 HP +10 CP -1 CP maintance cost on Byakugan -1 CP Costs
With byakugan active: 18-20 Crit +2 ATK/DEF +1d6 Taijutsu/Jyuuken damage -2 CP Costs on Taijutsu / Jyuuken Techniques. Upon successfully hitting her opponent, Azumi's crit range is lowered by. (Max of 14 crit range, resets on hit or crit)
JYUUKEN ATTACKS
3 DR Pierce vs HP/CP +1d8 HP damage Items/passive Jutsu's Fuuinjutsu: Strength storing [25 Tokens] RP: A gift from her Father, whom has considerable skill in Fuiinjutsu, alongside Taijutsu. It was gifted to Azumi due to her much better recent behaviour, and becuase this seal is mostly only usefull for someone with a high amount of strength. Everytime Azumi uses a muscle, it reduces the strength of it by a minor amount and stores it inside the Seal, and when Azumi Activates her Byakugan, the Fuuinjutsu tied into it releases the stored strength back into Azumi at a gradual rate, increasing her strength and chakra destructive potential PVP:+1d8 Total Jyuuken HP DMG (Count towards Passive cap).
Last edited by Pulawski on Wed Apr 01, 2015 5:01 am; edited 8 times in total | |
| | | Pulawski
Posts : 27 Join date : 2015-02-15
| Subject: Re: Azumi Hyuuga - Muscle kid! Sun Feb 15, 2015 1:59 am | |
| [Hyuuga] (200 Tokens) (Main House - Must have a 2,000 word story and DM Permission to play) (Branch House - Must have a 1,000 word story and DM Permission to play)
[History and Information] The Hyuuga clan is one of the oldest and most powerful clans in Konohagakure. All members born into this family possess the Byakugan, a kekkei genkai that gives them extended fields of vision and the ability to see the chakra circulatory system. The clan is separated into two parts, the main house and the branch house, a system that protects the secrets of the Byakugan from outsiders. The main house runs the family while the branch house protects it. The members of the branch house are branded with a cursed seal upon the next heir/heiress of the main house's third birthday. This seal gives the main house members absolute control over the branch members, because they can destroy the branch members' minds with a simple hand gesture, or cause them great pain to punish them. This seal also makes sure the secret of the Hyuuga's Byakugan is safe, because it seals the Byakugan after the wearer of the seal dies. Because they are essentially servants, simply because of their birth order or heritage, some branch house members are hostile to those of the main house.
______________________________________________________________
[A Separated Family]
The creator has two choices upon creation, they can either be in the branch house or the main house, the branch house act as the warriors and protect the family as the main house runs the family.
[Branch House] The branch house act as the protectors of the clan and gain bonuses according to there position due to there training. Always the meat shields of the clan designed to train their bodies and endurance over their minds. Passives: Passives: May Guard a Main House Member as a Free Action x1 a Round, +10 HP, +3 DR vs HP Dmg
______________________________________________________________
[Firm Fist]
Azumi could never master the Gentle fist, the signature taijutsu style of the Hyuuga, so instead she began training using her strength, and develop a unique taijutsu style, that would envelop the traits of the Gentle fist, with her own method of fighting. Due to her own inability to grasb the gentle fist, [Gentle Fist] The Hyuuga are masters of their specific style of Taijutsu, allowing them to have constant training and work, allowing their natural speed and agility to skyrocket in level and ability itself Universal: Hyuuga have the option to declare any Taijutsu they use a Jyuuken Jutsu. This must be done before the attack roll is made, and can only be done while the Byakugan is active (see below). Jyuuken Jutsu deal Either Half DMG to both HP and CP or Full CP DMG (DMG For CP is according to original HP DMG Attack would have done), and pierce 3 DR (this includes CP DR). Genin: +1 to STR / WIS Rolls, +5 HP / CP. only ½ STR damage to CP* Chuunin: +2 to STR / WIS Rolls, +10 HP / CP. only ½ STR damage to CP* Jounin: +3 to STR / WIS Rolls, +15 HP / CP. Full STR damage to CP* Note: Byakugan is not required for the above bonuses.
* STR DMG can not be applied to both HP and CP DMG. User must choose if they are applying it to HP or CP.
______________________________________________________________
[Byakugan]
Cost: 3 CP to Activate, +2 CP to Maintain Drawback: Due to their 360-degree vision, it is impossible to break eye contact with their enemy. With the Byakugan Activated, Hyuuga can see a large distance thanks to their increased vision range, and thanks to their 360 degree vision, they are practically immune to any form of Sneak Attacks. This is the secret to the Hyuuga's fighting style, and most Hyuuga's are taught to use this from birth. Universal: Automatically passes all Spot rolls*. The user may view the HP/CP pools of participants in a fight (and while the numerical values are not IC knowledge, how wounded/exhausted they are is). While the Byakugan is activated, Jyuuken Jutsu may be used. Genin: +1 to ATK / DEF, 19-20 Crit Range on Taijutsu / Jyuuken Attacks, 500m sight radius (1 Area, 3 in village) Chuunin: +2 to ATK / DEF, 18/20 Crit Range on Taijutsu / Jyuuken Attacks, 1km sight radius (2 Areas, 6 in village) Jonin: +3 ATK / DEF, 17-20 Crit Range on Taijutsu / Jyuuken Attacks, 2km sight radius (4 Areas, entire village)
*If Auto-spot is Disabled, Hyuuga gain additions to spot rolls Depending on rank. Genin) +25, Chuunin) +35, Jounin) +45[/i][/size]
[Enhanced Byakugan] 50 tokens
Through constant training, vigilance and use of her Byakugan, Azumi has mastered it to it's fullest potential. She is able to use it with ease and can easily read the chakra flow of others. Her training in battle has given Azumi a superior sense of focus. As she builds momentum in fights, she becomes increasingly deadly, her byakugan quickly adapting and processing every change in environment and surroundings much quicker. This in turn gives Azumi a steady build in accuracy. Dicefight: Universal: -2 CP Costs on Taijutsu / Jyuuken Techniques. Upon successfully hitting her opponent, Azumi's crit range is lowered by 1. Genin: +1d4 DMG on Jyuuken techniques, crit range lowered maximum of 14. Chuunin: +1d6 DMG on Jyuuken techniques, crit range lowered maximum of 12. Jounin: +1d8 DMG on Jyuuken techniques, crit range lowered maximum of 10. Special Note: Increased crit range resets when Azumi lands a crit, or misses a hit
[Firm Fist Mastery]
(100 tokens) Azumi has mastered her firm fist style integrated with the Hyuuga training regime. Her particular method of firm fist allows her taijutsu abilities and attacks to be immensely powerful. When performing the firm fist style, Azumi can blast opponents back from her combination of strong taijutsu attacks. The sheer force of her attacks tied in with the internal damage from the chakra blasts grants enough force to critically injure her opponents. Universal: The Hyuuga’s Taijutsu attacks deal Single Weild Medium Weapon Rank Damage, -1 to Byakugan CP Maintenance / Activation Cost (Min 1) Genin: +1 STR Rolls, +1d4 Taijutsu Damage Rolls Chunin: +2 STR Rolls, +1d6 Taijutsu Damage Rolls Jounin: +3 STR Rolls, +1d8 Taijutsu Damage Rolls
Last edited by Pulawski on Mon Feb 16, 2015 12:53 am; edited 2 times in total | |
| | | Pulawski
Posts : 27 Join date : 2015-02-15
| Subject: Re: Azumi Hyuuga - Muscle kid! Sun Feb 15, 2015 1:59 am | |
| Jyuuken Jutsu - Spoiler:
- D rank:
Chakra Repel (Automatic) Jutsu Type: Taijutsu Rank: D Chakra Cost: 3 RP Description: Using their ability to exert chakra from any part of their body, they quickly do so and form a slight barrier above their skin to intercept an attack PVP Effect: Blocks an attack with a +1 to the roll. Alternatively; may be used to grant the user 3 DR vs. the triggering attack. Teaching/Learning: All Hyuuga start with this
- C Rank:
Eight Trigrams Empty Palm (DM Killer Bee, 31-01-2014) Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: Using their control and sight the Hyuuga can strike out at opponents out of arms reach with a short bursts of chakra. PvP Effect: Deals Taijutsu Damage +1d4. This jutsu is considered a ranged attack. Teaching/Learning: Gate System - C Rank
Eight Trigrams Sixteen Palms (DM Sasori, 12-02-2015) Jutsu Type: Taijutsu/Ninjutsu Rank: C Chakra Cost: 6 RP Description: This move takes some set up, but has devestating effects if pulled off in succession. The first few seconds the user focuses and tries to get the user's chakra coil and tenketsu in view of their Eight Trigrams stance, and then they unleash a barrage of 16 jyuuken strikes to the chakra coil network. PVP Effect: Deals Taijutsu Damage +1d8+2. Trigrams Note: Must Take 1 Round to 'Charge' The technique. Teaching/Learning: Gate System - C Rank
Projectile Tenketsu Strike (DM Sasori, 20-02-2015) Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: Focusing a bit of chakra the Hyuuga are able to throw a chakra imbued projectile at a tenketsu. PVP Effect: Deals 3 Senbon/Kunai/Shurriken Damage +1d4. Note: Costs 3 Senbon/Kunai/Shurriken
Eight Trigrams Quick Palm (DM Rasa, 20-03-2015) Jutsu Type: Jyuuken Rank: C Chakra Cost: 4 RP Description: By moving slightly forward, and expelling chakra out through the back of the hand, they use the increased force from the chakra expel, then smash into the incoming wrist of the fist/weapon PVP Effect: Used to defend against an incoming attack. If successful, deal 1d4+2 damage to the attacker. Can only be used against Taijutsu/Kenjutsu. If hit, they have -1 ATK/DEF for 2 rounds Special Note: Duration stacks, negatives do not. Special Note: Counts as a block
Eight Trigrams Piercing Palm. (DM Juugo, 22-03-2015) Jutsu Type: Jyuuken Rank: C Chakra Cost: 4 RP Description: When faced with an incoming ninjutsu attack, using their superior chakra control, they strike at the opponent and the incoming Ninjutsu attack, forming a thin line of chakra that slices through the ninjutsu attack, neutralizing them and into a tenketsu of an enemy PVP Effect: Used to defend against an incoming attack. If successful, deal 1d4+2 damage to the attacker. Can only be used against Ninjutsu. Is considered Ranged. If hit, they have -1 ATK/DEF for 2 rounds Special Note: Duration stacks, negatives do not. Special Note: Counts as a block
Pulse of Chakra. DM-Kisame 05-04-2015 Jutsu Type: Jyuuken Rank: C Chakra Cost: 5 RP: When performing an attack, the Hyuuga can utilize their chakra control to unleash a pulse of chakra through their jyuuken, putting a blockage on the targets Chakra System, so they have to get rid of it with a small pulse of chakra. DF: Free action, declared with a Jyuuken Taijutsu attack. On hit, for 1d4-1 (min 1.) rounds, the target has to pay 1 additional CP before any action that involves the usage of CP, to allow the usage of said action. Note: May be healed via Medical Jutsu that heals Chakra Networks.
- B Rank:
Eight Trigrams Thirty Two Palms (DM Killed bee, 21-02-2015) Jutsu Type: Taijutsu/Ninjutsu Rank: B Chakra Cost: 8 RP Description: This move takes some set up, but has devestating effects if pulled off in succession. The first few seconds the user focuses and tries to get the user's chakra coil and tenketsu in view of their Eight Trigrams stance, and then they unleash a barrage of 32 jyuuken strikes to the chakra coil network. PVP Effect: Deals Taijtusu Damage +3d4+2 Damage to CP/HP. On a hit, the target loses the ability to spend CP for 2 rounds. (this includes maintenance costs). May be used with DEX or WIS; user’s choice. Trigrams Note: Takes 1 Round to 'Charge'. Teaching/Learning: Gate System - B Rank
Chakra Rip . DM Juugo 02-04-2015 Jutsu Type: Jyuuken Rank: B Chakra cost: 8 RP Description: Using their superior control, the Hyuuga places their palm on the target, and then through manipulating the targets Tenketsu, they redirect their flow of chakra, and into the Hyuuga's palm PVP Effect: Rank damage+1d4 in -only- CP damage. 1/2 CP DMG done is restored to the user. 2x per battle
Taijutsu - Spoiler:
D RANK - Spoiler:
Leaf Whirlwind (Kujira Hoshigaki, 23-01-2015) Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user focuses their chakra to increase their speed while twisting making it harder to hit the user, or can utilized for a basic attack doing an enhanced round house kick. PVP Effect: Regular Damage + 2 Damage Special Note: Can be used to block dealing 1d4 damage Teaching/Learning: Gate System – D Rank
Chakra Focused Punch (DM Killer bee, 24-01-2015) Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user layers their fist with strengthened chakra, in order to increase their punching power PVP Effect: Rank Damage + 1d4 Special Note: Teaching/Learning: Gate System – D Rank
Swift Kick (Aburama ana, 27-01-2015, DM Nightwolf permission to learn two jutsu's in one day) Jutsu Type: Taijutsu Rank: D Chakra Cost: 2 RP Description: The user layers their shin with sharpened chakra, in order to increase both kicking power, allowing it to pierce some defenses. PVP Effect: Rank Damage + Pierces 1 DR Special Note: Teaching/Learning: Gate System – D Rank
C RANK - Spoiler:
Falcon Drop (DM hinata, 03-02-2015) Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: The user grabs an airborne opponent, and turns them facing head first to the ground, and wraps their arms around the opponents legs, and their legs around the opponents head, locking them in and slams them into the ground PVP Effect: Rank Damage + One Round Stun (Or Until Hit) Teaching/Learning: Gate System – D Rank
Tool Barrage (Aburama Ana, 27-01-2015) Jutsu Type: Taijutsu Rank: C Chakra Cost: 6 RP Description: The user grabs a single tool from their arsenal, and tosses it at the opponent with a replication jutsu placed on it; creating several more, in order to cause a barrage of tools. PVP Effect: Tool Damage + 2d4 Special Note: Uses a single tool of user’s choice Teaching/Learning: Gate System – C Rank
Leaf Rising Wind (Learnt from DM Sasori, 29-01-2015) Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: The user focuses enough chakra into their kick, that when they kick the opponents jaw they go flying into the air. PVP Effect: Rank Damage + 1d4/2 (Min. 1) + One Round Stun Special Note: Due to the difficulty of learning this technique, It is learned as B rank rather than C rank. Teaching/Learning: Gate System – B Rank
Leaf Great Whirlwind Jutsu Type: Taijutsu Rank: C Chakra Cost: 4 RP Description: The user focuses enough chakra into their spinning motion that utilizes a dual leg spinning attack that is directed at several points of the opponent’s body. PVP Effect: Rank Damage + 1d6 Damage Special Note: Due to the difficulty of learning this technique, It is learned as B rank rather than C rank. Teaching/Learning: Gate System – B Rank
- B Rank:
Tool Storm (DM Jiraya, 22-02-2015) Jutsu Type: Taijutsu Rank: B Chakra Cost: 10 RP Description: The user grabs a single tool from their arsenal, and tosses it at the opponent with a replication jutsu placed on it; creating Twenty more in order to create a barrage of agony. PVP Effect: Tool Damage + 5d4 Special Note: Uses a single tool of user’s choice Teaching/Learning: Gate System – B Rank
Leaf Hurricane Jutsu Type: Taijutsu Rank: B Chakra Cost: 6 RP Description: The user focuses a mass of chakra into their legs, and charges the opponent sending an upper kick, bringing them into the air; then jumps into the air and send a high assault of round house kicks. PVP Effect: Rank Damage + 2d6 Damage, On Hit Target rolls Con DC: 20, On fail Physical stunned for 1 round or until Hit. Teaching/Learning: Gate System – B Rank
[/spoiler] Chakra Jutsu - Spoiler:
Chakra Concentration: Muscles (Aoioki Kichida, 28-01-2015) Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user Focuses chakra to their muscles making them strong enough to lift heavy objects and deal heavy blows PVP Effect: +1d4 to STR rolls for 1d4 rounds Teaching/Learning: Gate System - C Rank
Academy Jutsu - Spoiler:
Rope Escape Technique (Aburame Ana, 18-01-2015) Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple technique, which can be several different ways. It's taught to all Academy students on how to break out of anything that is keeping them tied up PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from ninja wire and other such bindings. WIS is rolled vs the attacker's initial Roll. In the event of Set trap skill being used in combat the user must roll the appropriate skill other wise Break DC is decided by active DM. Teaching/Learning: Gate System - E Rank
Substitution Technique (Aburame Ana, 18-01-2015) Jutsu Type: Ninjutsu Rank: E Chakra Cost: 3 RP Description: A simple technique all Shinobi need to learn. It is simple replacing their body with a nearby object in place of an incoming attack PVP Effect: Wisdom based Dodge Teaching/Learning: Gate System - E Rank
Henge Technique (Aburame ana, 19-01-2015) Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 +1 per round it remains active RP Description: This jutsu is a simple one, that changes the users body into one of which they choose PVP Effect: +5 Hide (Disguise) Special Note: Must learn before becoming Genin (Rolled with WIS) Special Note: Doesnt Stack with any Hide bonuses that are not specifically noted for disguising. Teaching/Learning: Gate System - E Rank
Kai (Abarame ana, 19-01-2015) Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple two handed seal and then you focus your chakra to try and break off a genjutsu. This can also be used to harmlessly break a genjutsu's effect off another target. PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from genjutsu and other "stuns". WIS is rolled vs the attacker's initial Roll. Teaching/Learning: Gate System - E Rank
Clone Technique ( Reina Hyuuga, 20-01-2015) Jutsu Type: Ninjutsu Rank: E Chakra Cost: 4 + 2 per round maintained RP Description: The ability to create a basic clone of themselves. Unlike other types of clones, these clones are not solid clones, so they cannot do any damage or attack the Enemy PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. Teaching/Learning: Gate System - E Rank
Cloak of Invisibility Technique (Reina Hyuuga, 20-01-2015) Jutsu Type: Genjutsu Rank: E Chakra Cost: 1 (+1 per round maintained) RP Description: A basic technique all Academy Students learn. Taking a simple piece of fabric, they can channel; a small amount of chakra into the fabric and change the fibers to the same as their surroundings PVP Effect: +5 Hide Roll Teaching/Learning: Gate System - E Rank
Wall/Tree Walking (Reina Hyuuga, 21-01-2015) Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with at thin layer of chakra, which acts as a stick substance to allow them to walk up solid surfaces PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank
Water Walking (Reina Hyuuga, 21-01-2015) Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with a thin layer of chakra, which acts as a solid surface to allow them to walk on water PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank
Last edited by Pulawski on Sun Apr 05, 2015 12:39 pm; edited 12 times in total | |
| | | Pulawski
Posts : 27 Join date : 2015-02-15
| Subject: Re: Azumi Hyuuga - Muscle kid! Sun Feb 15, 2015 1:59 am | |
| Tokens Purchases Hyuuga - 200 tokens. DM sasori Firm Fist Mastery - 100 tokens. Enhanced Byakugan - 50 tokens Fuuinjutsu: Strength Storing - 25 tokens +2 str stat - 40 tokens +6 cha stat - 30 tokens juugo +2 con stat - 10 tokens juugo 3 C-ranks - 24 tokens 1 B-Rank - 12 tokens Ability cap: 350/700 Item cap: 25/500 Total: 491
Last edited by Pulawski on Sun Apr 05, 2015 12:43 pm; edited 5 times in total | |
| | | Pulawski
Posts : 27 Join date : 2015-02-15
| Subject: Re: Azumi Hyuuga - Muscle kid! Fri Feb 20, 2015 3:09 pm | |
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