The Suiton Jutsu list has undergone several changes, please be sure to update your jutsu in your bio, and to replace jutsu that have been removed with jutsu of equivalent rank.
The Katon and Elementless jutsu lists have undergone several changes, and we ask that everyone update the jutsu lists on their bios to the new versions.
Personality Personality Type: Type B Key-Phrase: Head in the Clouds Disposition: Distracted, relaxed, friendly
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Background
In west Konoha, born and raised. Tarō found herself raised by her grandparents, growing up in a calm, relaxed and irrevocably traditional household. She has a weak understanding of hardship, despite not knowing her parents. She became a ninja a year late, and ended up graduating with average grades (despite being a fair bit taller and more matured than most of her colleagues). She never aspires to achieve much in her chosen line of work, instead using her free time to explore and enjoy the landscape. As a result of her lack of dedication, Tarō is not particularly talented in any field and has become a sort of 'jack-of-all-trades'. This also means that she has had a particularily hard time earning friends, becoming known among her colleagues as 'the wayfarer', as that is all that she has ever been seen doing outside of class. She can usually be found sitting somewhere fiddling with miscellaneous items/books or wandering about on her own. Though inexperienced, Tarō has an easy time empathizing with others and will often do her best to take the high road in life.
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[Theme Song]
[Fightan' Theme Song]
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Taro's Dual Bone Katanas- The Tsurugi Katanas Made by Darius Kaguya
Last edited by Gatsby on Sat Feb 28, 2015 3:40 am; edited 7 times in total
Gatsby
Posts : 7 Join date : 2015-02-17 Age : 90 Location : Canada
Subject: Re: Tarō, The Wayfarer Thu Feb 19, 2015 3:35 am
Jutsu / Important OOC Info
Innates:
Custom Weapon: +1 ATK Branch: 20 Tokens +1d8 Branch Damage: 25 RP Tokens Total Cost: 45 RP Tokens
[Kenjutsu Specialist] [100 Tokens, purchased from DM Konohamaru on 17/02/2015] Universal: Kenjutsu Rank Damage / Negatives are calculated as 1 higher (Genin does Chuunin damage with less negatives etc), +5 to Learning Kenjutsu, Those they teach Kenjutsu get +3 to rolls. Genin: +1 Kenjutsu Rolls, 1 DR vs Kenjutsu DMG, +10 HP, +1d4 Kenjutsu Damage, -2 Weapon Negatives (Includes Dual Wielding) Chunin: +2 Kenjutsu Rolls, 2 DR vs Kenjutsu DMG, +15 HP, +1d6 Kenjutsu Damage, -1 Weapon Negatives (Includes Dual Wielding) Jounin: +3 Kenjutsu Rolls, 3 DR vs Kenjutsu DMG, +20 HP, +1d8 Kenjutsu Damage, No Weapon Negatievs (Includes Dual Wielding)
Academy/E Ranks:
Wall/Tree Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with at thin layer of chakra, which acts as a stick substance to allow them to walk up solid surfaces PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank ------------------ Water Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with a thin layer of chakra, which acts as a solid surface to allow them to walk on water PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank ------------------- Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple technique, which can be several different ways. It's taught to all Academy students on how to break out of anything that is keeping them tied up PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from ninja wire and other such bindings. WIS is rolled vs the attacker's initial Roll. In the event of Set trap skill being used in combat the user must roll the appropriate skill other wise Break DC is decided by active DM. Teaching/Learning: Gate System - E Rank ------------------ Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 (+1 per round maintained) RP Description: A basic technique all Academy Students learn. Taking a simple piece of fabric, they can channel; a small amount of chakra into the fabric and change the fibers to the same as their surroundings PVP Effect: +5 Hide Roll Teaching/Learning: Gate System - E Rank ------------------ Clone Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 4 + 2 per round maintained RP Description: The ability to create a basic clone of themselves. Unlike other types of clones, these clones are not solid clones, so they cannot do any damage or attack the Enemy PvP Effect: As long as the bunshin is maintained when being attacked the attacker must roll 1d6. On a 1-3 the bunshin is attacked, on a 4-6 the real target is attacked. Teaching/Learning: Gate System - E Rank ----------------- Henge Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 +1 per round it remains active RP Description: This jutsu is a simple one, that changes the users body into one of which they choose PVP Effect: +5 Hide (Disguise) Special Note: Must learn before becoming Genin (Rolled with WIS) Special Note: Doesnt Stack with any Hide bonuses that are not specifically noted for disguising. Teaching/Learning: Gate System - E Rank ---------------- Substitution Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 3 RP Description: A simple technique all Shinobi need to learn. It is simple replacing their body with a nearby object in place of an incoming attack PVP Effect: Wisdom based Dodge Teaching/Learning: Gate System - E Rank ---------------- Kai Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple two handed seal and then you focus your chakra to try and break off a genjutsu. This can also be used to harmlessly break a genjutsu's effect off another target. PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from genjutsu and other "stuns". WIS/INT/CHA is rolled vs the attacker's initial Roll. Teaching/Learning: Gate System - E Rank --------------- Chakra Lace Jutstu Type: Taijutsu Rank: E Chakra Cost: 1 Rp Description: With a thin layer of chakra covering their attack, they would strike the target with it doing a minimal amount of extra damage. PVP Effect: Rank Damage + 1 Special Note: Teaching/Learning: Gate System - E Rank --------------- Chakra Dageki (Chakra Strike) Jutsu Type: Kenjutsu RP Description: By channeling a small amount of chakra into their weapon the user is able to hit more effectively. CP Cost: 1 PVP: Rank Weapon Damage +1 damage Note: This is required in order to learn other Kenjutsu Teaching/Learning: Gate System – E Rank
D+ Learned Jutsu:
--------------- Shadowing Block Jutsu Type: Kenjutsu Rank: C Chakra Cost: 4 RP Description: Focusing a small amount of chakra the user draws their blade quickly too an oncoming close-quarters attack, they would then turn their blade to the nearest light source, creating a shadow over their blade that would distract the opponent, give them an open opportunity to allow for a better defence. PvP Effect: +2 to block/parry Special Note: Cannot be used against Ninjutsu or Genjutsu --------------
Token Purchases:
100 Tokens: Universal Kenjutsu Specialty 45 Tokens: Tsurugi Katanas (+1, 1d8) 45 Tokens: Dex mod from 11-13
Gatsby
Posts : 7 Join date : 2015-02-17 Age : 90 Location : Canada
Subject: Re: Tarō, The Wayfarer Sat Feb 28, 2015 3:22 am
Before continuing her life as a Genin, Taro's grandparents (and sole guardians) funded a small pilgrimage for Taro. This was initially to motivate her to shy away from the Kunoichi life, as their son had died a Shinobi. It was looking grim for Taro, the harsh realities of the ninja world crashing down on her as she ventured between the countries. Though she never ventured to any particularily dangerous places, she did realize one thing: The ninja world is serious- there are people out there who were born with abilities so powerful and unbelievable that somebody of a modest family and bloodline could never hope to surpass them. If that was all she'd learned in her pilgrimage, she would have turned back and listened to her Grandparents. Unfortunately, it was not. On her journey she met many different people of different birth, each of them teaching her a different lesson about the hardships ahead. The man she became closest friends with was a man named Darius Kaguya, from Kirigakure. In this friend she found confidence for the future, and now, the Tsurugi Katanas. Noting that Taro was essentially incapable of Ninjutsu past E-Rank, Darius offered to create her weaponry that would enable her to chase her dreams. With traditional paint, Taro wrote in her father's name on one side of the blade: "Ieyasu", while on the other side she writes "Tomoe", her mother's name.
Relationships 0-10
8 - Darius Kaguya: He's got a big heart under that cocky grin and quick wit. I wouldn't be a Kunoichi still if it wasn't for him... I'm glad I met him on my Pilgrimage. 7 - Keichirou Yamanaka: I have no words. 7 - Hirui Irozameru: Pretty shy, but worth getting to know. He has a certain empathy and care that gives him so much worth as a person. He got my favourite lure out of the lake too. 6 - Hoshigaki Mayuko: Absolutely terrifying, I still have nightmares of her some nights. She's sweet and friendly towards me, and I can appreciate that, despite her.. uh. Eating habits. 6 - Isamu Harikodo: Met him briefly, but we had a short conversation where he showed me his true colours. I wish he lived in Konoha, he seems like a good friend. 6 - Senri Watabe: I was wrong about him, my favourite sparring buddy. 5 - Mokuhi Irozameru: Very skilled, and from what i've heard from Hirui, she's a great person. Kind of shy like her brother. I can sympathize. 3 - Sora: Might be worth my time if she wasn't attached to the side of a lowlife like a tumor, kind of seems nice. 2 - Hiroshi Uchiha: Taught me a pretty big lesson, losers like this are not worth losing your cool over. Even if they're some hotshot genin straight out of the intimidating Uchiha Clan. Still, he's going to be a problem.