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Suiton Update | Mon Apr 20, 2015 3:53 am by (Admin) Asuma | The Suiton Jutsu list has undergone several changes, please be sure to update your jutsu in your bio, and to replace jutsu that have been removed with jutsu of equivalent rank.
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Katon & Elementless Update | Wed Apr 08, 2015 11:05 pm by (Admin) Asuma | The Katon and Elementless jutsu lists have undergone several changes, and we ask that everyone update the jutsu lists on their bios to the new versions.
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Raiton Update | Mon Apr 06, 2015 2:31 am by DM Team | Serverwide Raiton Jutsu list has been updated. Please adjust your bio's accordingly.
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Server Direct Connect | Sat Feb 14, 2015 3:42 pm by DM Team | If you cannot find the server on the NWN list here is the Direct Connect IP:
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| | Kokoroshin, Settou | |
| | Author | Message |
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Abyss
Posts : 11 Join date : 2015-02-16
| Subject: Kokoroshin, Settou Tue Feb 17, 2015 10:36 pm | |
| Work in progress.
Name: Settou Kokoroshin Alias: Village: Takigakure/Kumogakure Rank: Genin (Graduated academy 2/23/15)
---------------------------- 100token Feb gift spent 50token character start spent.
EGF: 2/16/15
Last edited by Abyss on Mon Feb 23, 2015 5:56 pm; edited 1 time in total | |
| | | Abyss
Posts : 11 Join date : 2015-02-16
| Subject: Re: Kokoroshin, Settou Thu Feb 19, 2015 2:20 am | |
| !!!Jutsu Log!!! ~::Academy Jutsu::~ Rank: E 1) Substitution Jutsu, 2/18/15, Taught by Kotoyo Kichida 2) Clone Jutsu 2/18/15, Taught by Kotoyo Kichida 3) Water Walking 2/19/15, Taught by Uehara Toshiko 4) Wall Walking 2/19/15, Taught by Uehara Toshiko 5) Rope Escape, 2/20/15 Taught by Gin Murakumo 6) Kai, 2/20/15, Taught by Gin Morakumo 7) Cloth Trick, 2/21/15, Taught by Kotoyo Kichida Henge, 2/21/15, Taught by Kotoyo Kichida Medical Jutsu: Rank E: 1) Dress wound (Free for Genin) 2) Examine Injury (Free for Genin) Rank D: 1) Remove Poison Technique (C/NC), 2/24/15, taught by Kotoyo 2) Healing Jutsu Minor (C), 2/25/15, taught by Kouyou 3) Control Bleeding (C), 2/26/15, taught by Kotoyo Rank C: 1) Mystical Palm Technique (C/NC), 2/28/15, Taught by Kotoyo 2) Healing Jutsu Light (C), 3/4/15, Taught by Kotoyo ~::Raiton::~ Rank E: 1) Static Electricity, Genin 2) Simple Shock, Genin Rank D: 1) Electric Jolt, 3/6/15, Taught by Kotoyo Rank C: 1) Electrical Discharge Technique, 3/6/15, Taught by Kotoyo ~::Taijutsu::~ 1) ~::Kenjutsu::~ 1) ~::Elementless Jutsu::~ Rank D: 1) Chakra Circulation, 2/19/15, Gin Murakumo 2) Chakra Burst, 3/5/15, Taught by Kotoyo Rank C: 1) Chakra Absorption Technique, 3/5/15, Taught by Kotoyo Multiple Daily Jutsu Permission 3/5/15: Konohamaru allowed learning of two jutsu 3/6/15: Admin Sasori allowed the learning of two jutsu
Last edited by Abyss on Fri Mar 06, 2015 6:07 pm; edited 4 times in total | |
| | | Abyss
Posts : 11 Join date : 2015-02-16
| Subject: Re: Kokoroshin, Settou Fri Mar 06, 2015 2:57 am | |
| ~::Full Jutsu Effect List::~ - ::Academy Jutsu::
Wall/Tree Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with at thin layer of chakra, which acts as a stick substance to allow them to walk up solid surfaces PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank
Water Walking Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: The user covers their feet with a thin layer of chakra, which acts as a solid surface to allow them to walk on water PVP Effect: Rolepaly Jutsu Only. Teaching/Learning: Gate System - E Rank
Rope Escape Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple technique, which can be several different ways. It's taught to all Academy students on how to break out of anything that is keeping them tied up PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from ninja wire and other such bindings. WIS is rolled vs the attacker's initial Roll. In the event of Set trap skill being used in combat the user must roll the appropriate skill other wise Break DC is decided by active DM. Teaching/Learning: Gate System - E Rank
Cloak of Invisibility Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 (+1 per round maintained) RP Description: A basic technique all Academy Students learn. Taking a simple piece of fabric, they can channel; a small amount of chakra into the fabric and change the fibers to the same as their surroundings PVP Effect: +5 Hide Roll Teaching/Learning: Gate System - E Rank
Clone Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 4 + 1 per round maintained RP Description: The ability to create a basic clone of themselves. Unlike other types of clones, these clones are not solid clones, so they cannot do any damage or attack the Enemy PvP Effect: Opponent must roll INT/WIS vs the user's INT/WIS. On failure, the opponent must roll a 1d6 when attacking the user. A roll of 1-3 hits the Clone, and a roll of 4-6 hits the real target. Special Note: Clones are destroyed on hit. Destroying a Solid Clone deals 1 HP damage to the caster, bypassing all DR. Teaching/Learning: Gate System - E Rank
Henge Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 +1 per round it remains active RP Description: This jutsu is a simple one, that changes the users body into one of which they choose PVP Effect: +5 Hide (Disguise) Special Note: Must learn before becoming Genin (Rolled with WIS) Special Note: Doesnt Stack with any Hide bonuses that are not specifically noted for disguising. Teaching/Learning: Gate System - E Rank
Substitution Technique Jutsu Type: Ninjutsu Rank: E Chakra Cost: 3 RP Description: A simple technique all Shinobi need to learn. It is simple replacing their body with a nearby object in place of an incoming attack PVP Effect: Wisdom based Dodge Teaching/Learning: Gate System - E Rank
Kai Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: This jutsu is a simple two handed seal and then you focus your chakra to try and break off a genjutsu. This can also be used to harmlessly break a genjutsu's effect off another target. PVP Effect: This jutsu is used without hand seals. It is the simple concentration of chakra to rippple around the body in effort to release yourself from genjutsu and other "stuns". WIS/INT/CHA is rolled vs the attacker's initial Roll. Teaching/Learning: Gate System - E Rank
- ::Medical Jutsu::
The following techniques are labeled (C) for recommended use in combat, or out of combat given the RP calls for it, (NC) for use OUT of combat always, or (C/NC) for use in either. The Med-nin may not use any Medical Ninjutsu on themselves during combat, unless otherwise stated in the technique. Using a Medical Ninjutsu outside of combat gains the WIS Ninjutsu bonus as Healing Bonuses.
E Rank Jutsu
Dress wound (C/NC) Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: The most simple of medical jutsu learned at the start of becoming a medical shinobi. PVP Effect: Heals target for 1d4 HP, may be used in battle. Teaching/Learning: Gate System - E Rank
Examine Injury (C/NC) Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: A technique used by all Medical nin. The medic can quickly diagnose basic injuries, and formulate the best way to maximize their healing through intensive medical knowledge. PVP Effect: Adds 2+1/10th Heal Roll (Max 10) HP to next healing Technique. Special Note: Allows for the character to roll Heal to diagnose an injury in player/DM events. Teaching/Learning: Gate System - E Rank
D Rank Jutsu
Control Bleeding (C) Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: Using basic knowledge of anatomy the medical shinobi is able to apply pressure to a wound and stop it from bleeding. PVP Effect: User may roll WIS Vs Original Attack Roll-2 to remove Damage over Time effects. Teaching/Learning: Gate System - D Rank
Remove Poison Technique (C/NC) Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: Removes poison from a victim who has been hit with a lingering toxin. PVP Effect: Removes poison from the target, For every Rank above E the poison is this Jutsu costs 2 more CP then Usual. Teaching/Learning: Gate System - D Rank
Healing Jutsu Minor (C) Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: A basic medical ninjutsu that, by focusing a small burst of Medical infusion, heals cuts, scratches and bruises with ease. PVP Effect: 1d10 Damage healed to a target Teaching/Learning: Gate System - D Rank
C Rank Jutsu
Mystical Palm Technique (C/NC) Jutsu Type: Ninjutsu Rank: C Chakra Cost: 3/Round RP Description: One of the most popular techniques within the Medical world, this technique makes use of the user's medical chakra by both allowing the cells to regenerate, but also manually patching up the more major injuries. PVP Effect: Requires at least two rounds of use, to a maximum of 4 rounds of use. Target is healed for 3d4+4 HP damage per round, but healing takes up the turn of both the user and the target. Special Note: If the target or the user is attacked, this technique is canceled. However, if an ally chooses to defend for them, the technique continues. Teaching/Learning: Gate System- C Rank
Healing Jutsu Light (C) Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: A Moderate Medical jutsu. A widely jutsu among all medical shinobi who are in the field of combat. The medic concentrates a large amount of chakra into their palm, and releases it into the subject's wound. This acts as a healing agent, and immediately relieves the target the specific injury. PVP Effect: Heals 3d4 to a target. Teaching/Learning: Gate System- C Rank
- ::Elementless::
D Rank
Chakra Burst Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user forces their chakra to condense in the palms of their hands, once concentrated the user the slaps their hands together creating a sonic cone to emit from their hands toward a target. Upon impact it causes the target to become temporarily deafened and causes their ear drums to bleed PVP Effect: 1d6 damage to target, as well as a -5 to listen rolls , for 1d4 rounds Teaching/Learning: Gate System - D Rank
Chakra Concentration Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: The user channels their whole chakra network, and increases the speed. Allowing them to use less Chakra when using jutsu PVP Effect: -1d4+1 CP used on Jutsu for 1d4 rounds Teaching/Learning: Gate System - D Rank
C Rank
Chakra Absorption Technique Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The users hand glows blue, as a beam of chakra hits a single target. The beam drains some of the Targets Chakra and replenishes your own PvP Effect: Drains 2d6 cp from your target, and returns it to your own CP Pool Special Note: May be used twice per battle only Teaching/Learning: Gate System - C Rank
- ::Raiton::
E Rank
Raiton: Static Electricity Jutsu Type: Ninjutsu Rank: E Chakra Cost: 1 RP Description: With a few basic hand signs the user is able to channel a thin jolt of electricity into an opponent, this can be done ranged or by touch PVP Effect: 1d4 Damage Special Note: Hijutsu offered to all lightning element academy students of every village
Raiton: Simple Shock Jutsu Type: Ninjutsu Rank: E Chakra Cost: 2 RP Description: With a few basic hand signs the user is able to channel a small shock that leaves their opponent vulnerable PVP Effect: 1 round stun, or until hit Special Note: Hijutsu offered to all lightning element academy students of every village
D Rank
Raiton: Electric Jolt Jutsu Type: Ninjutsu Rank: D Chakra Cost: 3 RP Description: One of the most basic Raiton jutsu that most Genin learn after discovering their element Deals a minor electric shock to their opponent, as they touch them PVP Effect: 2d4+1 Damage Teaching/Learning: Gate System - D Rank
C Rank
Raiton: Electrical Discharge Technique Jutsu Type: Ninjutsu Rank: C Chakra Cost: 5 RP Description: The user releases a large blast of electrical energy after forming a list of five hand seals, monkey and rat being a few in the seal list, that attacks all nearby targets PVP Effect: Deals 2d4+2 to 3 Targets Teaching/Learning: Gate System - C Rank
Last edited by Abyss on Fri Mar 06, 2015 6:04 pm; edited 2 times in total | |
| | | Abyss
Posts : 11 Join date : 2015-02-16
| Subject: Re: Kokoroshin, Settou Fri Mar 06, 2015 2:46 pm | |
| ~::Purchases::~
Earth Grudge Fear: 2/16/15: 100token Feb gift spent, 50token character start spent. Heart #1: 3/6/15, 50 Tokens, DM Konohamaru | |
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