[Elementless D Rank]
[Chakra Burst]Type: Ninjutsu (WIS)
Rank: D
Chakra Cost: 3
RP Description: The user forces their chakra to condense in the palms of their hands, once concentrated the user the slaps their hands together creating a sonic cone to emit from their hands toward a target. Upon impact it causes the target to become temporarily deafened and causes their ear drums to bleed
PVP Effect: 1d8 damage to target, as well as a -5 to listen rolls , for 1d4 rounds
Special Note:
Teaching / Learning: Gate System - D Rank
[Chakra Concentration]Jutsu Type: Ninjutsu (WIS)
Rank: D
Chakra Cost: 3
RP Description: The user channels their whole chakra network, and increases the speed. Allowing them to use less Chakra when using jutsu
PVP Effect: -1d4+1(max 4) CP used on Jutsu for 1d4 rounds
Special Note:
Teaching / Learning: Gate System - D Rank
[Disorient]Jutsu Type: Ninjutsu (WIS)
Rank: D
Chakra Cost: 3
RP Description: The user sends a small blast of chakra to the head of the target. Upon collision, the force of the blast translates straight into concussive damage to the brain.
PVP Effect: User suffers -1 to attack roll, target is Dazed for 1d4 + 1 rounds
Special Note:
Teaching / Learning: Gate System - D Rank
[Elementless C Rank]
[Kage Bunshin no Jutsu (Shadow Clone)]Jutsu Type: Ninjutsu (INT/WIS)
Rank: C
Chakra Cost: 5 + 2/per round maintained
RP Description: Much like the Solid Clone technique, the Shadow Clone is a more advanced form of the basic academy bunshin, where the clones carry physical traits, instead of just being images of the user's appearance. A Shadow Bunshin is capable of basic attacks, though they generally lack in tactics.
PvP Effect: Opponent must roll INT/WIS vs the user's INT/WIS. On failure, the opponent must roll a 1d6 when attacking the user. A roll of 1-3 hits the Clone, and a roll of 4-6 hits the real target. Created clone has it's own attack round, where they may only use basic Tai or E rank jutsu. Created clones only gain Attack/Defensive bonuses from the user, and no further Damage/DR/Regen/Ect. bonuses.
Special Note: Clone goes after the user.
Special Note 2: Clones are destroyed on hit. Destroying a Solid Clone deals 3 HP damage to the user, bypassing all DR.
Teaching / Learning: Gate System - C Rank
[Ninpou: Acid Spit]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP Description: The user uses their chakra to spit an acidic liquid on the target, burning them and eating their skin
PVP Effect: 2d8 damage to the target
Special Note:
Teaching / Learning: Gate System - C Rank
[Chakra Absorption Technique]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP Description: The users hand glows blue, as a beam of chakra hits a single target. The beam drains some of the Targets Chakra and replenishes your own
PvP Effect: Drains 2d4+2 CP from your target, gaining equal to the amount dealt and returns it to your own CP Pool
Special Note: May be used twice per battle only
Teaching / Learning: Gate System - C Rank
[Chakra Concentration: Legs]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP Description: The user channels chakra through the muscles of the legs to supplement the oxygen flow to the muscles relieving strain and fatigue while also enhancing the capabilities of them within safe parameters
PVP Effect: +2 to DEX rolls for 1d4 rounds
Special Note:
Teaching / Learning: Gate System - C Rank
[Chakra Concentration: Muscles]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP Description: The user channels chakra through the muscles throughout the entire body packing them full of potential energy to supplement the oxygen flow to. This allows the user to perform feats of strength that would normally be either impossible or would result in injuring themselves
PVP Effect: +2 to STR rolls for 1d4 rounds
Special Note:
Teaching / Learning: Gate System - C Rank
[Chakra Concentration: Core]Jutsu Type: Ninjutsu (WIS)
Rank: C
Cp Cost: 5
RP Description: The user opens the tap on their chakra reserves allowing excess chakra to flow thought out their chakra network. This allows the user to channel required chakra to perform a jutsu much quicker increasing their Ninjutsu capabilities.
PVP Effect: +2 to WIS / CHA rolls for 1d4 rounds
Special Note:
Teaching / Learning: Gate System - C Rank
[Chakra Concentration: Mind]Jutsu Type: Ninjutsu (WIS)
Rank: C
CP Cost: 5
RP Description: The user channels their chakra to the mind, increasing the speed at which the brain processes while not making the user anymore intelligent then before. This technique allows them to put idea into action faster than they normally could this also increases minds resilience against Genjutsu. PVP Effect: +2 to INT rolls for 1d4 rounds
Special Note:
Teaching / Learning: Gate System - C Rank
[Ninpou: Banshee Shriek]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP Description: Using finely honed chakra control the user can emit a piercing shriek to distort an enemy
PvP Effect: Full AoE (except user) take -2 to rolls for 1d4 rounds
Special Note:
Teaching / Learning: Gate System - C Rank
[Elementless B Rank]
[Taijuu Kage Bunshin no Jutsu (Multiple Shadow Clone)]Jutsu Type: Ninjutsu (INT/WIS)
Rank: B (Requires DM Team approval to learn.)
CP Cost: 5/per clone +3/per round maintained.
RP Description: This technique is essentially a massive version of the Shadow Clone Technique. Instead of a few clones, it creates a few hundred clones (or a number of equal grandeur). This is considered a kinjutsu, because it can potentially be dangerous to the person performing it, seeing as how all of the clones are given an equal amount of chakra directly from the user.
PvP Effect: Opponent must roll INT/WIS vs the user's INT/WIS. On failure, the opponent must roll a 1d6 when attacking the user. A roll of 1-4 hits the Clone, and a roll of 5-6 hits the real target. Created clones have up to three extra attack rounds, going directly after the user, and may only use basic Tai attacks. Created clones only gain Attack/Defensive bonuses from the user, and no further Damage/DR/Regen/Ect. bonuses.
Special Note: User may create 2 clones at Genin, 3 clones at Chuunin, and 4 clones at Jounin. This is PvP-based only, as the 2-4 clones may RPly take the place of hundreds of clones.
Special Note 2: Solid Clones are destroyed on hit. Destroying a Solid Clone deals 4 HP damage to the user, bypassing all DR.
Teaching / Learning: Gate System - B Rank
[Body Flicker Technique]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8, +1 CP a Round (Or) 20 cp to Activate all Fight
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed
PvP: Free Action) Grants +2 to Attack/Defense Rolls While Active.
Special Note: Requires a 15 Dex Mod
Teaching / Learning: Gate System - B Rank
[Ninpou: Mass Acid Spit]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP Description: The user mixes their chakra with their saliva and spits globes of acidic liquid at their enemies
PvP Effect: 1d10 + 2d6 damage up to four targets
Special Note: Must know acid spit
Teaching / Learning: Gate System - B Rank
[Chakra Release]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP Description: User releases a shockwave of chakra knocking everyone around them to the ground.
PVP Effect: Full AoE (except user) 2d10 damage and stunned for 1 round or until hit
Special Note:
Teaching / Learning: Gate System - B Rank
[Chakra Concentration: Master's Muscles]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP Description: Increasing the amount of chakra supplied for Chakra Concentration: Muscles taking it to new levels allowing the user to perform feats of strength that would normally be impossible.
PVP Effect: +3 to STR rolls for 1d6 rounds
Special Note: Must know - Chakra Concentration: Muscles
Teaching / Learning: Gate System - B Rank
[Chakra Concentration: Master's Legs]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP Description Increasing the amount of chakra supplied for Chakra Concentration: Legs. Taking it to new levels allowing the user to attain speeds that they previously could not.
PVP Effect: +3 to DEX rolls for 1d6 rounds
Special Note: Must Know - Chakra Concentration: Legs
Teaching / Learning: Gate System - B Rank
[Chakra Concentration: Master's Core]Jutsu Type: Ninjutsu (WIS)
Rank: B
CP Cost: 8
RP Description: Increasing the amount of chakra supplied for Chakra Concentration: Core. Taking it to new levels allowing the user to perform Ninjutsu with such strength that they had not seen previously
PVP Effect: +3 to WIS / CHA rolls for 1d6 rounds
Special Note: Must Know - Chakra Concentration: Core
Teaching / Learning: Gate System - B Rank
[Chakra Concentration: Master's Mind]Jutsu Type: Ninjutsu (WIS)
Rank: B
CP Cost: 8
RP Description: Increasing the amount of chakra supplied for Chakra Concentration: Mind. Taking it to new levels which would allow the user to be able to process things instantly and then adapt to the change
PVP Effect: +3 to INT rolls for 1d6 rounds
Special Note: Must Know - Chakra Concentration: Mind
Teaching / Learning: Gate System - B Rank
[Ninpou: Shield of Blades]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP Description: the user makes hand seals, and slams their hand into the ground causing a wall of blades to spring up, blocking taijutsu, Kenjutsu, and some ninjutsu
PVP Effect: +2 to Blocking Ninjutsu, Kenjutsu, and Taijutsu. If blocking Kenjutsu or Taijutsu, deals 3d4 damage to attacker.
Special Note:
Teaching / Learning: Gate System - B Rank
[Elementless A Rank]
[Dragon Blast Wave]Jutsu Type: Ninjutsu (WIS)
Rank: A
Chakra Cost: 13
RP Description: The user goes through a series of hand signs finishing with two dragons seals. The user conjures a dragon out of chakra, the dragon then wraps around the user tightly in a ball shape before exploding outwards in all directions damaging enemies within a short distance.
PVP Effect: 4d8 Damage short range Full AoE (except user)
Special Note:
Teaching / Learning: Gate System - A Rank
[Focal Blast]Jutsu Type: Ninjutsu (WIS)
Rank: A
Chakra Cost: 13
RP Description: The user goes through several handsigns that turn their hands into a form of chakra amplifiers. These amplifiers, also known as focuses, direct and enhance chakra flow 10 fold. While the technique in and of itself has little effect, the user can immediately turn their chakra flow into a directed beam of energy.
PVP Effect: Line AOE, 3d8 + 3d4 damage
Special Note:
Teaching / Learning: Gate System - A Rank
[Elementless S Rank]
[Divine Wrath]Jutsu Type: Ninjutsu (WIS)
Rank: S
Chakra Cost: 20
RP Description: The user calls upon the strength of dragons into their body. Focusing huge amounts of chakra that damages the body severely in the process.
Use of this deadly and potent jutsu is strictly cautioned
PVP Effect: +2d4 to STR, DEX, CON, WIS, INT, CHA, Rolls for 2d4 rounds.
Special Note: Each round it is activated it does 1d4+2 damage bypassing DR and cannot be ended early.
Teaching / Learning: Gate System - S Rank
[Leveling Blast]Jutsu Type: Ninjutsu (WIS)
Rank: S
Chakra Cost: 20
RP Description: After performing a long list of handsigns, the users pulsates chakra in the air around them for a few moments before blasting it outwards. The chakra sent out from the user seems to cut through everything it touches, causing severe internal damage to the objects it hits.
PVP Effect: Unblockable, Full AoE, 4d8 damage + 1d8 + 5 CP damage.
Special Note:
Teaching / Learning: Gate System - S Rank