[Kuchiyose no Jutsu]
(25 Tokens Per Rank)
(Note: Summons and Sage mode count towards Token Cap)
Genin: Rank 1 - 2 Summons.
Chuunin: Rank 1 - 4 Summons
Jounin: All Summon Ranks
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[Rank One Salamander - Slaveth]
- Spoiler:
Slaveth is the smallest of the salamanders, reaching to be about 6 inches in length, he is able to quickly dart around the battlefield and spy on unsuspecting people. His slimy coat his highly poisonous just brushing against it is able to kill a small child instantly.
Summon Cost: 5 CP
HP/CP: 20/20
ATK/DEF: Highest Summoner Stat
Base Damage: Basic Taijutsu Damage
Universal: If hit, deal 1d4 DMG for 1d4 Rounds Bypassing DR (Rounds Stack, DMG Does not)
Minor: +1 DEF, Salamder Attacks add 1 Damage to Universal per round and 1 round to the current rounds (Passive Cap)
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[Rank Two Salamander - Saran]
- Spoiler:
Reaching the size of a small dog Saran starts showing the true power of the Salamander clan. With each step he leaves behind a shine of poisonous slime, killing all living things small enough to be stepped on. Quick to anger when his master is threatened he always tries to place himself in the defense of the one who summoned him.
Summon Cost: 10 CP
HP/CP: 30/30
ATK/DEF: Highest Summoner Stat +1
Base Damage: Basic Small Weapon Damage, No Penalties.
Universal: If hit, deal 1d4 DMG for 1d4 Rounds Bypassing DR (Rounds Stack, DMG Does not)
Minor: +1 DEF, Salamder Attacks add 1 Damage to Universal per round and 1 round to the current rounds (Passive Cap)
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[Rank Three Salamander - Svezith]
- Spoiler:
Svezith is the one of the fastest know salamanders, after regrowing lost limbs his cells mutated allowing him to grow an extra pair of legs, giving him a wide range of mobility and a high speed of travel. The size of a large tiger he towers over smaller creatures, his poisonous slime dripping off of him with each step, laying down a layer of death where he travels.
Summon Cost: 15 CP
HP/CP: 40/40
ATK/DEF: Highest Summoner Stat +2
Base Damage: Basic Medium Weapon Damage, No Penalties.
Universal: If hit, deal 1d4 DMG for 1d4 Rounds Bypassing DR (Rounds Stack, DMG Does not)
Minor: +1 DEF, Salamder Attacks add 2 Damage to Universal per round and 1 round to the current rounds (Passive Cap)
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[Rank Four Salamander - Visitch]
- Spoiler:
Visitch is one of the dumbest of the salamanders, knowing little else than breathing, eating, and protecting its master. He is bulky enough to withstand a magnitude of blows, while being nimble enough to block attacks for his master. His thick coat of slime is able to cover anything that hits it, making those who it it wish they had chosen to ignore him. However, since Visitch is the size of a medium sized house, this is a feet that is hard to accomplish.
Summon Cost: 20 CP
HP/CP: 50/50
ATK/DEF: Highest Summoner Stat +3
Base Damage: Basic Large Weapon Damage, No Penalties.
Universal: If hit, deal 1d4 DMG for 1d4 Rounds Bypassing DR (Rounds Stack, DMG Does not)
Minor: +1 DEF, Salamder Attacks add 2 Damage to Universal per round and 1 round to the current rounds (Passive Cap)
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[Rank Five Salamander - Lord Sladoun]
- Spoiler:
A truely ancient creature of malicous and poisonous origins. Though many people theorize of his origins, in reality only the oldest of beings are able to guess. Sladoun is to powerful to even fully summon, a small version of himself is all that the summoner is able to pull out. His form reaching nearly 40 feet tall and 50 feet long, Lord Sladoun has changed in form over the years, thick globs of poison now raining down from him with each step.
Summon Cost: 25 CP
HP/CP: 60/60
ATK/DEF: Highest Summoner Stat +4
Base Damage: Basic Large Weapon Damage +1d4, No Penalties.
Universal: If hit, deal 1d4 DMG for 1d4 Rounds Bypassing DR (Rounds Stack, DMG Does not)
Minor: +1 DEF, Salamder Attacks add 3 Damage to Universal per round and 1 round to the current rounds (Passive Cap)