[Raiton E Rank]
[Raiton: Static Electricity]Jutsu Type: Ninjutsu (WIS)
Rank: E
Chakra Cost: 2
RP: With a few basic hand signs the user is able to channel a thin jolt of electricity into an opponent
PvP: 1d4 DMG
Special Note:
Teaching / Learning: Gate System – E Rank
[Raiton: Simple Shock]Jutsu Type: Ninjutsu (WIS)
Rank: E
Chakra Cost: 2
RP: With a few basic hand signs the user is able to channel a small shock that leaves their opponent vulnerable
PvP: Target is Physical Stunned (DEX/STR/CON Break) for 1 Round (Or Until Hit)
Special Note:
Teaching / Learning: Gate System – E Rank
[Raiton D Rank]
[Raiton: Lightning Senbon]Jutsu Type: Ninjutsu (WIS)
Rank: D
Chakra Cost: 3
RP: The user focuses their chakra into a single finger after making a few hand signs and then shoots the lightning chakra from their finger. The projectile looks like a Senbon made out of Raiton.
PvP: 1d10 DMG
Special Note:
Teaching / Learning: Gate System - D Rank
[Raiton: Static Wall]Jutsu Type: Taijutsu (DEX/STR)
Rank: D
Chakra Cost: 2
RP: Emitting chakra from their palms the user strikes out to block the opponent, the blocks are placed in a manner that the chakra from the palms fall into a barrier like wall
PvP: Offensive) Rank Taijutsu DMG + 1d4 DMG, Defensive) Block vs Melee Attacks. Does 1 DMG if Successful
Special Note:
Teaching / Learning: Gate System - D Rank
[Raiton: Electric Jolt]Jutsu Type: Ninjutsu (WIS)
Rank: D
Chakra Cost: 3
RP: One of the most basic Raiton jutsu that most Genin learn after discovering their element Deals a minor electric shock to their opponent
PvP: 2d4 + 1 DMG
Special Note:
Teaching / Learning: Gate System - D Rank
[Raiton: Stun Gun Technique]Jutsu Type: Ninjutsu (WIS)
Rank: D
Chakra Cost: 3
RP: The user fires a ray of shocking currents and must make a ranged attack against any living creature within 10 feet. The effect much like that of a taser.
PvP: Target is Physical Stunned (DEX/STR/CON Break) for 1d4 Rounds (Or Until Hit)
Special Note:
Teaching / Learning: Gate System - D Rank
[Raiton: Cramp Technique]Jutsu Type: Ninjutsu (WIS)
Rank: D
Chakra Cost: 3
RP: The user sends the charge into one of the targets limbs, cramping it up and making it stiff as the electrical current messes with nerve signals
PvP: For 1d4 Rounds, Target suffers -2 to STR or DEX Rolls depending on where they are targeted. (Legs or Arms)
Special Note: Can pay 6 Chakra to Affect both limb types
Teaching / Learning: Gate System - D Rank
[Raiton C Rank]
[Raiton: Stun Gun (Unrestricted)]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP: The unrestricted version of stun gun technique involves channeling more Raiton then necessary to stun the opponent which results in electrical damage to the nerves.
PvP: Target is Physical Stunned (DEX/STR/CON Break) for 1d4+1 Rounds (Or Until Hit) and takes 1d4-1(min of 1) HP damage a round
Special Note:
Teaching / Learning: Gate System - C Rank
[Raiton: Thunder Crash]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP: The user would send a ball of deafening thunder, and electricity at the opponent. Possibly stunning and shocking them
PvP: 1d8 + 1d6 DMG
Special Note: CON Check DC 15: If failed, Target is Physical Stunned (DEX/STR/CON Break) for 1 Round (Or Until Hit)
Teaching / Learning: Gate System - C Rank
[Raiton: Lightning Bolt]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP: The user goes through multiple handsigns before pointing a finger at an opponent and a small bolt of lightning would arc out towards an opponent.
PvP: 2d6 + 1 DMG piercing 2 DR
Special Note:
Teaching / Learning: Gate System - C Rank
[Raiton: Electrical Discharge Technique]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP: The user releases a large blast of electrical energy after forming a list of five hand seals, monkey and rat being a few in the seal list, that attacks a few nearby targets
PvP: AoE - 3 Targets) 2d6 DMG to all targets
Special Note:
Teaching / Learning: Gate System - C Rank
[Raiton: Minor Electric Current]Jutsu Type: Ninjutsu (WIS)
Rank: C
Chakra Cost: 5
RP: Through usage of this technique, the user is able to accelerate the flow of Chakra in their body, thus creating a small electric current that can be passed onto a hand-held weapon, or concentrated on a small part of the user's body to attack with
PvP: For 1d4+1 Rounds, User gains +1d4+1 Raiton DMG to Taijutsu / Kenjutsu
Special Note: The jutsu deals 1 pt of damage per round to the user as the charge leeches into them on occasion. Their technique cannot be ended early. (This Dmg doesn't bypass DR but pierces 3 DR)
Teaching / Learning: Gate System - C Rank
[Raiton B Rank]
[Raiton: Lightning Dragon Blast Technique]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP: Using this technique, the user creates a large dragon of yellow lightning energy, which they will use to cleave their enemies in half and burn them to a crisp
PvP: Unblockable) 3d8 DMG
Special Note:
Teaching / Learning: Gate System - B Rank
[Raiton: Thunder Ball Jutsu]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP: The User forms a ball of thunder in their hand before throwing it at the target dealing a moderate amount of damage
PvP: 2d10 + 1d4 + 2 DMG
Special Note:
Teaching / Learning: Gate System - B Rank
[Raiton: High Voltage Touch Technique]Jutsu Type: Ninjutsu (DEX/STR)
Rank: B
Chakra Cost: 8
RP: Using this technique, the user focuses a large amount of Chakra in their hand and turns it to high-voltage electricity. The user makes a touch attack against one creature. This technique does not impede the user's hand
PvP: Deals 5d4 +1d6 DMG
Special Note:
Teaching / Learning: Gate System - B Rank
[Raiton: Heavenly Lightning Cutter]Jutsu Type: Ninjutsu (WIS)
Rank: B
Chakra Cost: 8
RP: Upon completion of this technique, the user condenses their chakra into their hand and turns it into a long blade of lightning. Thus formed, the Kyuuten no Raikiri has the same characteristics as a katana, in which the user is automatically proficient.
PvP: For 2d4 + 1 Rounds, User Creates a Sword of Lightning. This Sword Does Large Weapon Rank DMG (No Penalties) + 1d4
Special Note: DEX / STR is Used to attack with this Weapon. STR DMG Does not apply to this weapon. Kenjutsu may be used with this weapon.
Teaching / Learning: Gate System - B Rank
[Chidori]Jutsu Type: Ninjutsu (DEX)
Rank: B
Chakra Cost: 10
RP: Chidori is an advanced Raiton Technique. It includes covering your hand in a thin layer of chakra, which soon expands to cover their hand in a large ball of pure electricity. This attack can be quite deadly, and is even said to be one of the strongest Raiton techniques
PvP: 2d10 + 1d8 +1d6 DMG
Special Note: Pierces 4 Points of DR. This Jutsu if done with a Sharingan gains a +2 to its Attack Roll, if it’s Done without a Sharingan then it suffers a -2 to its Attack Roll.
Teaching / Learning: Gate System - B Rank (Gates get a +50 to Amount) - Requires DM Team Permission, must be chunnin to learn
[Raiton A Rank]
[Raiton: Lightning Devourer Technique]Jutsu Type: Ninjutsu (WIS)
Rank: A
Chakra Cost: 13
RP: Using their chakra to constantly manipulate the electrons in the air around him, the user is able to form a devastating offensive aura around him to fend off any opponents hoping to attack him
PvP: For 1d4 + 1 rounds, Anyone Who Attacks in close range (Not Hit), Take 2d4 DMG Piercing 3 DR.
Special Note: User is immune to B Rank and Below Raiton Jutsu
Teaching / Learning: Gate System - A Rank
[Raiton: Lightning Tiger Missile]Jutsu Type: Ninjutsu (WIS)
Rank: A
Chakra Cost: 13
RP: This technique is also known as delayed tiger missile by its old name. It creates a tiger made out of glimmering yellow lightning that will rush across the distance to its target and pass right through it, no matter how fast it is
PvP: 4d8 + 1d4 DMG
Special Note:
Teaching / Learning: Gate System - A Rank
[Raiton: Violent Lightning Dragon Technique]Jutsu Type: Ninjutsu (WIS)
Rank: A
Chakra Cost: 13
RP: Violent Lightning Dragon is a much more advance technique. The user performs some hand signs, before they finally create three lightning dragons smaller than just the one. Each of these dragons shoots out towards a single target and hits them violently
PvP: 3x ATK Rolls) 1d10 + 1d8 + 1d4 + 2 DMG per successful ATK Roll.
Special Note: Only one attack may be used per a single target. 2 or 3 of the attacks cannot all target on opponent.
Teaching / Learning: Gate System - A Rank
[Chidori Senbon]Jutsu Type: Ninjutsu (WIS)
Rank: A
Chakra Cost: 15
RP: A ranged electric needle, with the same power as Chidori.
PvP: 2d10 + 1d8 +1d6 + 1d4 +2 DMG
Special Note: Pierce's 5 Points of DR. This Jutsu if done with a Sharingan gains a +3 to its Attack Roll, if it’s Done without a Sharingan then it suffers a -3 to its Attack Roll. Con Check of 25 or stunned for 1 round
Teaching / Learning: Gate System - A Rank (Gates get a +50 to Amount) - Requires DM Team Permission, Must be Special Jounin to Learn.
[Raiton S Rank]
[Raiton: One-Thousand Heavenly Spears]Jutsu Type: Ninjutsu (WIS)
Rank: S
Chakra Cost: 20
RP: Using this advanced Raiton technique, the user makes it rain spear-shaped lightning bolts. The effect devastating to the area and surrounding wildlife
PvP: Mass AoE - All Those In Fight (Not Including User) 3d10 + 3d6 +3 DMG
Special Note: Allies are also Targeted, but only suffer 1/2 the total HP DMG Rolled.
Special Note: User Takes 1d10 DMG bypassing DR from mental Stress
Teaching / Learning: Gate System - S Rank
[Raiton: Wrath of Heaven]Jutsu Type: Ninjutsu (WIS)
Rank: S
Chakra Cost: 20
RP: After a long chain of hand seals, the user raises their right hand to the sky. Dark clouds spin, before a large lightning bolt, Ten Foot thick will strike down and hit a single target. This causes them great damage and leaves them stunned for a short period of time
PvP: Deals 5d4 + 1d10 + 2d6 DMG
Special Note: STR/CON Check DC (STR / CON Bonuses added only): 35, If failed Target is Dazed (DEX/STR/CON Check) for 1d4 Rounds
Special Note: Daze - The target cannot attack, but may still defend at a -3 to the roll until they are hit, or one round expires.
Teaching / Learning: Gate System – S Rank